[Opensim-users] Recent request from OSgrid about reloading badassets

Dahlia Trimble dahliatrimble at gmail.com
Mon Apr 20 19:55:10 UTC 2015


Do you see that when you start the region? If so, it *could be* corrupt
region data rather than bad assets. I really don't know what could have
caused something like that in your case but I'd suspect a corrupt region
database. I hope you have a recent oar or other backup of your region. I'd
suspect that killing your region process with ctrl-C or some other abnormal
termination might cause this. Even if not, it's a good practice to stop a
region with the "quit" console command.

On Mon, Apr 20, 2015 at 10:41 AM, Thomas Ringate <tringate at gmail.com> wrote:

> I found one of the bad assets on one region so far.  It's problem was it
> had a texture of a null UUID.
> It was invisible because of this.  I had to delete it in the regions MySQL
> database to get rid of it on the region.
>
> Oddly enough I was both the owner and creator of this object that was
> floating in the air and could not be seen as if it did not exist at all.
> Even turning on transparency did not show the abject.
>
> I suspect this was not caused by the asset server crash, other than I did
> not see the error in the old logs I have.
>
> I have IAR's and log files going back to 2011 for all my regions.  When I
> said I would use an OAR to reload the region,
> I was thinking of using an OAR from a time when the logs showed no errors
> of any assets.
>
> My real issue is with the strange new errors which there are dozens of.  I
> never saw those kinds of errors before,
> and I have no idea what the error is even telling me.
>
> How do I fix an asset that gives this kind of error?
>
> 2015-04-20 04:09:10,251 DEBUG -
> OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer
> [SceneObjectSerializer]: Parsing PrimitiveBaseShape for object part
> Primitive 7bcf0eba-c86d-4cf9-8f09-77eb0bc371d0 encountered errors in
> properties FlexiDrag, FlexiGravity.
> 2015-04-20 04:09:10,252 DEBUG -
> OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer
> [SceneObjectSerializer]: Parsing PrimitiveBaseShape for object part
> Primitive 1bc76a3d-c8aa-4d24-88eb-e311335588e0 encountered errors in
> properties FlexiDrag, FlexiGravity.
>
> I see over 65 of those errors on startup on one region.  Other regions
> have none, and some only have a few.
>
> I never saw those errors prior to the grid crash.
>
> But then opensim has 7 months of development work on it since the crash so
> opensim isn't the same program either that it was last August.
>
> Tom
>
> -----Original Message----- From: Eric Riebling
> Sent: Monday, April 20, 2015 9:35 AM
> To: opensim-users at opensimulator.org
> Subject: Re: [Opensim-users] Recent request from OSgrid about reloading
> badassets
>
>
> Wouldn't reloading from OAR just bring in the same bad asset, by UUID?
>
> For what it's worth:
>
> I came across only one bad asset after the big asset server restore, which
> traced to some component of an AO. I never did find the exact asset that
> went bad, but was able to get rid of the viewer error about bad asset by
> re-creating the AO from it's pieces.
>
> Come to think of it, might have been a texture. I remember the AO rezzing
> with a funny texture where a HUD image should have been.
>
> On 04/20/2015 08:00 AM, opensim-users-request at opensimulator.org wrote:
>
>> Recent request from OSgrid about reloading bad assets
>>
>
> --
>
> Eric Riebling      Interactive Systems Lab
> er1k at cs.cmu.edu    407 South Craig St.
>
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