[Opensim-users] Bullet isue?

Oren Hurvitz orenh at kitely.com
Sun May 11 13:16:17 UTC 2014


These messages are an indication of a problem; not the problem itself. They
appear when OpenSim has to do a lot of work and its task queue gets
backed-up.

You should enable a higher level of threadpool logging. (I can't find the
link right now because opensimulator.org is down again :(  ). That will
show you WHICH functions are causing the slowdown. The log you showed above
includes one such function VerifyMeshCreated(), and that certainly seems
like a good candidate to cause slowdowns. Misterblue will have to provide
more information as I'm not a BulletSim expert, but it looks like you might
have too-complex meshes.

Oren



On Sun, May 11, 2014 at 4:09 PM, Luisillo Contepomi <
luisillocontepomi at gmail.com> wrote:

> On a WIndows7-64 Opensim 0.8rc1 (from sources)
>
>
> In a var region size 1024x1024
>
> Scripts are working well, npc included.
> But some times the viewer is frozen and I have in the console some
> messages never seen in older versions.
>
> The messages are:
>
> 14:57:12 - [WATCHDOG]: Started tracking thread AsyncLSLCmdHandlerThread,
> ID 52
> 14:57:14 - Threadfunc: enable overload mode (Queued 1, Running 15)
> 14:57:14 - Exit threadfunc 11207 (0 ms)
> 14:57:14 - Exit threadfunc 11263 (0 ms)
> 14:57:14 - Exit threadfunc 11262 (0 ms)
> 14:57:14 - Exit threadfunc 11261 (0 ms)
> 14:57:14 - Exit threadfunc 11260 (0 ms)
> 14:57:14 - Exit threadfunc 11268 (0 ms)
> 14:57:14 - Exit threadfunc 11271 (0 ms)
> 14:57:14 - Exit threadfunc 11264 (0 ms)
> 14:57:14 - Exit threadfunc 11266 (0 ms)
> 14:57:14 - Exit threadfunc 11267 (0 ms)
> 14:57:14 - Exit threadfunc 11269 (0 ms)
> 14:57:14 - Exit threadfunc 11273 (0 ms)
> 14:57:14 - Exit threadfunc 11272 (16 ms)
> 14:57:14 - Exit threadfunc 11270 (0 ms)
> 14:57:14 - Exit threadfunc 11265 (0 ms)
> 14:57:14 - Threadfunc: disable overload mode (Queued 2, Running 0)
> 14:57:14 - Queue threadfunc 11274 (Queued 1, Running 0) en
> OpenSim.Region.Physic
> s.BulletSPlugin.BSShape.VerifyMeshCreated(BSScene physicsScene,
> BulletShape newS
> hape, BSPhysObject prim) en
> d:\0.8.rc-1\OpenSim\Region\Physics\BulletSPlugin\BSS
> hapes.cs:línea 192
>
> Some times are really a lot of messages and then the viewer of users
> in region  is frozen ... when this messages stop ...the viewer
> continue working normally.
>
> What mean really this messages?
> Have I some bad configured and then i have this messages?
> Thank you in advance.
> Luisillo.
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> Opensim-users mailing list
> Opensim-users at opensimulator.org
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>



-- 
Oren Hurvitz
VP R&D
Kitely Ltd.

Email: orenh at kitely.com <ilan at kitely.com>
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