[Opensim-users] Where can I find a tutorial on importing mesh objects into OpenSim?
Chris Daley
chris.daley at simudyne.com
Thu Feb 6 20:00:31 UTC 2014
Classification: UNCLASSIFIED
Caveats: NONE
Hey Jerry,
I don't have a guide handy, but here's a quick response:
1. Install the appropriate FBX plug-in for Maya from Autodesk (if I
recall correctly, it allows you to export meshes as DAE):
http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694994
2. Follow clean mesh development processes (keeping your geometry
clean, deleting your history, etc.), then export your object as a DAE.
3. If you want to export multiple meshes such that, when imported to
OpenSim, they are a set of linked objects: (i) select the meshes,
(ii) group them, (iii) open the Outliner, (iv) select just the group
node in the hierarchy, and (v) export the group node as a DAE (and
ignore the "null" error message that appears upon export).
I can troubleshoot some particular issues with imported meshes, as well
(blurry textures, takes forever to calculate weights & fees, etc.).
Please feel free to reach out to me, and best of luck. :)
Thanks,
Chris Daley
Simulation Developer
Simudyne USA Inc.
3463 State Street, Suite 430, Santa Barbara, CA 93105
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On 2/6/2014 3:39 PM, Gerald Stapleton wrote:
> Hi,
>
> Does anyone have a recommendation on where I can find a guide or
> tutorial on importing mesh objects we have created using Maya 3D into
> our OpenSim based grid?
>
> All the best,
>
> Jerry
>
> ====================================
> Gerald R. Stapleton
> Director for Distance Education
> Department of Medical Education
> UIC College of Medicine
> Email: gstapltn at uic.edu
> Phone: 312-355-3716
>
> http://eLearn.com.uic.edu
> http://www.newworldclinician.com
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