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<br>
Hey Jerry,<br>
<br>
I don't have a guide handy, but here's a quick response:<br>
<ol>
<li>Install the appropriate FBX plug-in for Maya from
Autodesk (if I recall correctly, it allows you to
export meshes as DAE):
<a class="moz-txt-link-freetext" href="http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694994">http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694994</a></li>
<li>Follow clean mesh development processes (keeping
your geometry clean, deleting your history, etc.),
then export your object as a DAE.</li>
<li>If you want to export multiple meshes such that,
when imported to OpenSim, they are a set of linked
objects: (i) select the meshes, (ii) group them,
(iii) open the Outliner, (iv) select just the group
node in the hierarchy, and (v) export the group node
as a DAE (and ignore the "null" error message that
appears upon export).</li>
</ol>
<p>I can troubleshoot some particular issues with
imported meshes, as well (blurry textures, takes
forever to calculate weights & fees, etc.).
Please feel free to reach out to me, and best of luck.
:)<br>
</p>
<p>Thanks,<br>
<br>
</p>
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On 2/6/2014 3:39 PM, Gerald Stapleton wrote:<br>
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<blockquote cite="mid:52F3F301.40905@uic.edu" type="cite">Hi,
<br>
<br>
Does anyone have a recommendation on where I can find a guide or
tutorial on importing mesh objects we have created using Maya 3D
into our OpenSim based grid?
<br>
<br>
All the best,
<br>
<br>
Jerry
<br>
<br>
====================================
<br>
Gerald R. Stapleton
<br>
Director for Distance Education
<br>
Department of Medical Education
<br>
UIC College of Medicine
<br>
Email: <a class="moz-txt-link-abbreviated" href="mailto:gstapltn@uic.edu">gstapltn@uic.edu</a>
<br>
Phone: 312-355-3716
<br>
<br>
<a class="moz-txt-link-freetext" href="http://eLearn.com.uic.edu">http://eLearn.com.uic.edu</a>
<br>
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