[Opensim-users] Has the 'stand up' bug in opensim been fixed?

Justin Clark-Casey jjustincc at googlemail.com
Tue Oct 29 00:45:22 UTC 2013


There will almost certainly have been no change with ODE.  I don't know what the situation is like in BulletSim.

On 25/10/13 17:51, Dr Ramesh Ramloll wrote:
> Hello,
> I have been wondering if whether with improved physics and so on, in the latest version of opensim for e.g., whether
> avatars can stand, after sitting, without being pushed away
> In my current setups, I have managed to bypass the issue .... by putting a large invisible flat prim under objects (e.g.
> chair) and orienting it in a particular direction. In addition, when I sit NPCs, I make sure that I move them back to
> the chair after they stand up. But this little problem does have a big impact on user experience .... especially for new
> people who may go away with a negative impression of the degree of advancement of the environment.
> Ramesh
>
> --
> 'Consider how the lilies grow. They do not labor or spin.'
> *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate /Research Associate Professor/, Idaho State University,
> Pocatello, ID 83209 Tel: 208-240-0040
> LinkedIn <http://www.linkedin.com/in/rameshramloll>, DeepSemaphore LLC <http://www.deepsemaphore.com>, RezMela
> <http://www.rezmela.com>, Google+ profile <https://plus.google.com/103652369558830540272/about>
>
>
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Justin Clark-Casey (justincc)
OSVW Consulting
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