[Opensim-users] appearance isue (ruthed) with more than 6 avatars.

Luisillo Contepomi luisillocontepomi at gmail.com
Sat Oct 26 17:15:19 UTC 2013


Retesting with two regions no contiguous.
If avatar with problem (can not see correctly all the others) teleport to
other region. When comeback all is perfect.


2013/10/26 R.Gunther <rigun at rigutech.nl>

>  Sound a bit like the problem i have read on this SL blog
>
> http://modemworld.wordpress.com/2013/10/26/sl-projects-update-week-43-2-server-and-viewer-notes/
> But it can be something else to offocrse.
>
> -----
> Server Deployment
>
> With just the one deployment to the Main channel in week 43, the entire
> grid is currently running on the same server release.
>
> Commenting on the released package at the Server Beta group meeting on
> Thursday 24th October, Maestro and Simon Linden provided further
> information on the performance issue fix which is aimed at the experimental
> interest list viewer (which has yet to formally appear, but can be
> self-compiled by those with access to the code repository).
>
> “The bug was about avatars not loading for ~70 seconds when you visit an
> area with ten or so avatars nearby, Maestro explained. “And by ‘not
> loading’,  you wouldn’t even see name tags.”
>
> “I think the problem was when those viewers used new methods to download
> or check the cache state of some data … it would over-load the network and
> thus the avatar updates were really slow,” Simon added, before continuing,
> “Since the current viewer doesn’t do that, they don’t have the bug. Clubs
> and large crowds are always a problem because when you arrive you just get
> a ton of data to fetch and load.”
>
> Week 44 should see what Maestro described as a “minor maintenance release”
> for the server appearing next week, which includes “a few miscellaneous
> crash fixes”. At the time of writing it is not clear if this will be the
> only RC deployment or whether anything else might also pop-up when the
> deployment thread is published.
> ----
>
>
>
> On 2013-10-26 18:32, Luisillo Contepomi wrote:
>
>   Im was doing overload test with avatars and see a problem.
>
> Premises:
> Server on grid (Robust and opensim version 0.7.6 in same PC windows 7 -64
> - 8Gb RAM)
> Mysql server.
> Clients: Singularity and firestorm. (Two viewers by computer. 8Gb ram)
> Clients login at 30 seconds one after other.
> Clients all avatars have all the same clothes (avatars are ballerinas,
> shape worn clothes, skin and attached 4 prims: hair, skirt, and shoes).
> Avatars impostors 0.
> Region have all assets in flotsam cache memory and disk. (No errors or
> alerts).
>
> All avatars see properly the rest of the avatars
> If one of them leaves the scene, returning sees all others as ruth.
>
> In this situation I try the command "appearance send name 2ndname" without
> sucess.
>
> testing with all one by one... i have the same result.
> If client abandon scene... when comeback all are ruth.
>  I reduce number of avatars... for see when this issue is solved.
>
>  Logout all avatars.
>  Login one by one at 30 seconds.. only 6 avatars.
>  6 avatars have not problems.
>
>  More than 6 avatars is the problem.
>  Regards,
>  Luisillo
>
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