[Opensim-users] Is an event such as on_die() be a needed counter part to on_rez()?
James Stallings II
james.stallings at gmail.com
Wed May 15 21:01:14 UTC 2013
I think this would apply to an object that contains multiple scripts with
winding-up needs.
Cheers
On Wed, May 15, 2013 at 3:15 PM, Justin Clark-Casey <
jjustincc at googlemail.com> wrote:
> Hi Ramesh. I'm not entirely sure what you mean here. As a script has to
> execute llDie() on itself, can it not just do whatever needs to be done
> before it triggers llDie()?
>
>
> On 14/05/13 21:54, Dr Ramesh Ramloll wrote:
>
>> Hello,
>> Recently I ve been trying to find a simple way for dying objects that
>> those that forced to llDie() to do something
>> before they get deleted. Note that a deleted object does not trigger
>> state_exit() which is used for other known
>> purposes. Please share your ideas regarding a possible solution ... right
>> now I cannot think of anything else other than
>> triggering events just before the llDie command is executed in a given
>> script. Problem is that this approach quickly
>> escalate resource consumption if the behavior before an object dies is
>> defined in other scripts .. have to
>> llmessagelinked or listens etc..
>> Anyway let me know what you think.
>> Ramesh
>>
>> --
>> 'Consider how the lilies grow. They do not labor or spin.'
>> *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate
>> /Research Associate Professor/, Idaho State University,
>>
>> Pocatello, ID 83209 Tel: 208-240-0040
>> Blog <http://deepsemaphore.**posterous.com/<http://deepsemaphore.posterous.com/>>,
>> LinkedIn <http://www.linkedin.com/in/**rameshramloll<http://www.linkedin.com/in/rameshramloll>>,
>> DeepSemaphore LLC
>> <http://www.deepsemaphore.com>**, Google+ profile <
>> https://plus.google.com/**103652369558830540272/about<https://plus.google.com/103652369558830540272/about>
>> >
>>
>>
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>
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> Justin Clark-Casey (justincc)
> OSVW Consulting
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