[Opensim-users] Is an event such as on_die() be a needed counter part to on_rez()?
Justin Clark-Casey
jjustincc at googlemail.com
Wed May 15 20:15:54 UTC 2013
Hi Ramesh. I'm not entirely sure what you mean here. As a script has to execute llDie() on itself, can it not just do
whatever needs to be done before it triggers llDie()?
On 14/05/13 21:54, Dr Ramesh Ramloll wrote:
> Hello,
> Recently I ve been trying to find a simple way for dying objects that those that forced to llDie() to do something
> before they get deleted. Note that a deleted object does not trigger state_exit() which is used for other known
> purposes. Please share your ideas regarding a possible solution ... right now I cannot think of anything else other than
> triggering events just before the llDie command is executed in a given script. Problem is that this approach quickly
> escalate resource consumption if the behavior before an object dies is defined in other scripts .. have to
> llmessagelinked or listens etc..
> Anyway let me know what you think.
> Ramesh
>
> --
> 'Consider how the lilies grow. They do not labor or spin.'
> *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate /Research Associate Professor/, Idaho State University,
> Pocatello, ID 83209 Tel: 208-240-0040
> Blog <http://deepsemaphore.posterous.com/>, LinkedIn <http://www.linkedin.com/in/rameshramloll>, DeepSemaphore LLC
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>
>
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--
Justin Clark-Casey (justincc)
OSVW Consulting
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