[Opensim-users] Rezzed rotated mesh object bug(?)

Justin Clark-Casey jjustincc at googlemail.com
Thu May 9 17:14:40 UTC 2013


I haven't seen this reported or discussed elsewhere.

Please could you see if the same problem occurs on OpenSim 0.7.5 (or even better, a recent dev build from source or a 
binary such as the osgrid distribution).

On 09/05/13 00:14, Dr Ramesh Ramloll wrote:
> Hello,
> I just found that if I have a mesh mesh object with physics perfectly fine, and rez it at root but with a rotation,
> somehow the object goes phantom.
> llRezAtRoot( string <http://wiki.secondlife.com/wiki/String>inventory, vector
> <http://wiki.secondlife.com/wiki/Vector>position, vector <http://wiki.secondlife.com/wiki/Vector>velocity, rotation
> <http://wiki.secondlife.com/wiki/Rotation>rot, integer <http://wiki.secondlife.com/wiki/Integer>param );
> if there is no rotation, physics is preserved.
> I just thought I would let folks who want to confirm know before I post to mantis. I don't know if this problem is fixed
> in later versions of opensim as I am using 0.7.4 on kitely.
> Ramesh
>
> --
> 'Consider how the lilies grow. They do not labor or spin.'
> *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate /Research Associate Professor/, Idaho State University,
> Pocatello, ID 83209 Tel: 208-240-0040
> Blog <http://deepsemaphore.posterous.com/>, LinkedIn <http://www.linkedin.com/in/rameshramloll>, DeepSemaphore LLC
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>
>
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Justin Clark-Casey (justincc)
OSVW Consulting
http://justincc.org
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