[Opensim-users] Rezzed rotated mesh object bug(?)
Dr Ramesh Ramloll
r.ramloll at gmail.com
Wed May 8 23:14:56 UTC 2013
Hello,
I just found that if I have a mesh mesh object with physics perfectly fine,
and rez it at root but with a rotation,
somehow the object goes phantom.
llRezAtRoot( string <http://wiki.secondlife.com/wiki/String> inventory,
vector <http://wiki.secondlife.com/wiki/Vector> position,
vector<http://wiki.secondlife.com/wiki/Vector>
velocity, rotation <http://wiki.secondlife.com/wiki/Rotation> rot,
integer<http://wiki.secondlife.com/wiki/Integer>
param );
if there is no rotation, physics is preserved.
I just thought I would let folks who want to confirm know before I post to
mantis. I don't know if this problem is fixed in later versions of opensim
as I am using 0.7.4 on kitely.
Ramesh
--
'Consider how the lilies grow. They do not labor or spin.'
*Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research
Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel:
208-240-0040
Blog <http://deepsemaphore.posterous.com/>,
LinkedIn<http://www.linkedin.com/in/rameshramloll>
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