[Opensim-users] Avatar movement while falling

Kim Minuet kimminuet at hotmail.com
Fri Jul 5 21:33:22 UTC 2013


LOL if I were falling I'd be looking for the UP UP UP key!

 Kim 

> Date: Fri, 5 Jul 2013 16:20:29 +0200
> From: garmin.kawaguichi at magalaxie.com
> To: opensim-users at lists.berlios.de
> Subject: Re: [Opensim-users] Avatar movement while falling
> 
> This is not an issue except if you are a bird; when humans fall they 
> cannot move here and there :)))
> As Melanie said, script (for example your parachute) and use 
> "llTakeControls" and "control event" and its constants (FWD, BACK, LEFT 
> etc...)
> 
> GCI
> 
> Le 05/07/2013 12:10, dogwomble at exemail.com.au a écrit :
> > I'm working on a parachute-style project, which will require you to move your avatar with
> > the normal controls (eg. arrow keys) while your avatar is falling.  At the
> > moment it seems that arrow keys have no effect when falling, you basically
> > have to hit the Home button to start flying otherwise you'll just fall
> > straight down.
> >
> > ...
> > I'm wondering if anyone has come across (and solved) this issue in the
> > past, and if so what is the best way to get the effect I want.  I've
> > considered trying to take controls within the script and basically script
> > movement, however I'm not sure that will be the most appropriate solution.
> >
> > Hopefully we can get this sorted :)
> >
> > _______________________________________________
> > Opensim-users mailing list
> > Opensim-users at lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/opensim-users
> >
> 
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-users
 		 	   		  
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-users/attachments/20130706/c3ab0456/attachment.html>


More information about the Opensim-users mailing list