[Opensim-users] Annoying Spammer on Openvue Grid - But why don't the objects show in abot land?

Mister Blue misterblue at misterblue.com
Fri Dec 20 18:59:09 UTC 2013


I hadn't considered that auto-return policies wouldn't work for objects
just outside the region.

There is already some logic to restore the in-region location in the entity
transfer code but there is not the correction for a crussing failure in
SceneObjectPart. I'll see what it will take to see that the object is back
in the region.
-- mb



On Thu, Dec 19, 2013 at 2:10 PM, R.Gunther <rigun at rigutech.nl> wrote:

> On 2013-12-19 22:49, Ken Grunke wrote:
>
>> On 12/17/2013 03:30 PM, Ai Austin wrote:
>>
>>> Thanks for the advice folks.  A pain these guys eh!
>>>
>>> Ashton... yes we usually have 5 minutes autoreturn on our regions as we
>>> like to be friendly to let people unpack boxes... but as things develop I
>>> guess we will as usual have to make restrictions for all for the few low
>>> lives that are around.
>>>
>>>
>> The usual practice is a separate parcel (a sandbox) where visitors have
>> full perms to unpack their acquisitions. If placed inside the region away
>> from it's edges, wouldn't that solve the issue of rogue prims going outside
>> the region if they can only be dropped inside the parcel? The main region
>> parcel being locked secure of course, with zero perms except for trusted
>> users. Wouldn't this configuration keep the physical prims contained so
>> they can be more easily dealt with? I don't know, I haven't tested yet but
>> I have a region with a subparcel I can test later in my evening.
>>
>> Ken aka Key
>>
>
> Good combination would be to have a small parcel as sandbox. and disable
> object entry for the parcel around it.
> You can only do that offocorse if there's no need for object entry from
> other objects like verhicles.
>
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