[Opensim-users] Annoying Spammer on Openvue Grid - But why don't the objects show in abot land?
Ai Austin
ai.ai.austin at gmail.com
Wed Dec 18 14:32:08 UTC 2013
There seem to be a number of levels to this issue... and I wonder if
any need to be put in as Mantis issues.. maybe the devs can comment...
1. The (physical I believe) objects would have been autoreturned
automatically... but all ended up clustered around the edge of my
regions... at illegal positions (X=257 or Y=257 often). Hence they
did not show as objects in the region list but WERE included in the
count of objects in the object count for the region. I was able to
use "delete object outside" to get rid of these objects as others
suggested. But this is a fundamental weakness of OpenSim that is
obviously being exploited.
2. When I thought I had tidied this all up, I found my grid data base
had grown 50% (that means many extra GB of assets as each was defined
by a "Blob") and the MySQL assets table still had 8000+ of the
griefers objects in it, and was still growing at a rate of an extra
10-20 as I watched (so some emitters must have still been inworld)
entries for assets that were not inworld... though I had deleted and
returned them. I assume this is a garbage collection issue. But it
meant that anyone could effectively ruin the asset server for a tidy
grid. Imaging if that were done on every OSGrid region! I am also
unsure if I can simply delete the assets for this "CreatorID" or if
that would mess everything up.
3. When I deleted the initial objects (about 2,000) I found that the
[HG ASSETSERVICE] return mechanism was still running after 12 hours
and had not finished sending them back. Single objects being
returned at a rate of one every 10 seconds or so! So if hundred of
thousands of objects across a big grid were returned this could run
for days. That is not a scalable mechanism. I have already reported
that on Mantis as http://opensimulator.org/mantis/view.php?id=6899
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