[Opensim-users] opensource language

BoneZ bonez at dogzhouse.com
Sat Dec 14 15:43:29 UTC 2013


Hello,

I agree with comments/reasons concerning keeping the LSL language and 
like very much the options we currently have with c#, OS functions, etc.
I believe doing it this way has allowed flexibility to the platform and 
keeps open the possibility to extend it further in the future with any 
other language which may prove useful.



On 12/14/2013 10:16 AM, John Oeffinger wrote:
> And in addition, if OpenSim hopes to get any SL content creators over 
> to OpenSim worlds, this is a huge disincentive. One of the main 
> problems OpenSim has now is getting good SL content creators to even 
> think about worlds outside SL. If you can't get the SL content 
> creators to OpenSim, the OS worlds will not be able to attract the 
> residents in larger numbers.
>
> On Dec 14, 2013, at 8:55 AM, Sarge Misfit <fubat.enterprises at gmail.com 
> <mailto:fubat.enterprises at gmail.com>> wrote:
>
>> Just keep in mind, if you are suggesting that LSL no longer be used, 
>> then all those script we are using will all have to be re-written. 
>> Every last one of them.
>>
>>
>> On Sat, Dec 14, 2013 at 6:31 AM, Timothy Rogers 
>> <timothy.f.rogers at gmail.com <mailto:timothy.f.rogers at gmail.com>> wrote:
>>
>>     You can if you world is regulated well enough turn on direct C#
>>     scripting so you can code pure C# in world, but be very careful
>>     if your region has public access with scripting because then that
>>     opens you to a lot of possible attacks.
>>
>>
>>     On Sat, Dec 14, 2013 at 7:26 AM, Kim Minuet
>>     <kimminuet at hotmail.com <mailto:kimminuet at hotmail.com>> wrote:
>>
>>         Well we already have a lot of OS specific functions ... but
>>         if you're talking new language constructs or new events ...
>>         bring it on :)
>>
>>         Kim
>>
>>         ------------------------------------------------------------------------
>>         From: oztrout63 at bigpond.com <mailto:oztrout63 at bigpond.com>
>>         To: opensim-users at lists.berlios.de
>>         <mailto:opensim-users at lists.berlios.de>
>>         Date: Sun, 15 Dec 2013 00:24:38 +1100
>>         Subject: [Opensim-users] opensource language
>>
>>
>>         Hello ... Just thinking here ...
>>         The scripts we use for opensims worlds are open source ...
>>         Why is it that we are following the secondlife  scripting
>>         language ?
>>         Can we make it different ... ?
>>         It looks like to me that we are following secondlife here but
>>         if we can change it , hmmm that is a first ...
>>         Is there a away... ?
>>         There should be  ...
>>         Think on it ...
>>         -- 
>>         Most computer problems are located between keyboard and chair
>>         .... <face-cool.png>
>>
>>
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