[Opensim-users] exporting prims as mesh using Singularity 1.8.1

John Lester john.e.lester at gmail.com
Thu Aug 15 19:53:32 UTC 2013


For folks who want to see how this works, I just made a short demo video:
http://becunningandfulloftricks.com/2013/08/15/how-to-convert-a-prim-based-object-in-second-life-or-opensim-into-a-mesh-object-on-your-hard-drive-using-the-singularity-viewer/

http://about.me/pathfinder

“If you want to build a ship, don’t drum up the men to gather wood, divide
the work and give orders. Instead, teach them to yearn for the vast and
endless sea.”  -Antoine de Saint-Exupéry


On Thu, Aug 15, 2013 at 3:49 PM, Nebadon Izumi <nebadon2025 at gmail.com>wrote:

> Texture export is not supported yet, the texture mapping however is
> preserved so you should be able to export textures separately and reapply
> them in blender if you so choose.
>
>
> On Thu, Aug 15, 2013 at 2:23 PM, Tom Bess <tom.willans at bessacarr.com>wrote:
>
>> Hi Folks,
>>
>> Is anyone getting the textures to export? I am getting the shape and
>> colour.  Very impressive though and very useful for me.
>>
>> Thanks
>> Tom
>>
>> Tom Willans  BSc(Hons)  MBCS  CITP
>> PhD Student
>> Serious Games Institute, Coventry University
>> United Kingdom
>>
>> Managing Director Bessacarr Publications Ltd
>> +44 (0)121 288 0281
>> email: tom.willans at bessacarr.com
>> skype: tom.willans
>> Second Life and OSGrid: Tom Tiros
>>
>> Sent from my mobile
>>
>>
>> On 15 Aug 2013, at 16:21, Kay McLennan <mclennan.kay at gmail.com> wrote:
>>
>>
>> On Thu, Aug 15, 2013 at 10:06 AM, Nick Zwart - 3DLES <nick at 3dles.com>wrote:
>>
>>> **
>>> Hi Kay,
>>>
>>> The export function is in the third layer of the circle menu. So when
>>> you have some prims linked together. Right click on the prims, you will see
>>> the circle menu. Now at the bottom of this circle, select: More> - More>
>>> (again) - Tools> Save DAE... (or save OBJ... or export as XML file) As far
>>> as I can see the first only exports the shapes and no textures, but I can
>>> be wrong.
>>>
>>> Nick Zwart - 3DLES
>>>
>>
>>
>> Nick,
>>
>> Brilliant!  Thank you!
>>
>> Best,
>> Kay
>>
>>
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>
>
>
> --
> Michael Emory Cerquoni
>
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