[Opensim-users] Disappearing folders or items when declining inventory offer?
Nebadon Izumi
nebadon2025 at gmail.com
Tue Apr 30 00:14:34 UTC 2013
OSgrid release has just been posted, feel free to download it and give a
test! http://www.osgrid.org/index.php/downloads
On Mon, Apr 29, 2013 at 7:16 PM, Dr Ramesh Ramloll <r.ramloll at gmail.com>wrote:
> Thanks so much Justin, that was fast.
>
>
> On Mon, Apr 29, 2013 at 5:22 PM, Justin Clark-Casey <
> jjustincc at googlemail.com> wrote:
>
>> I was able to reproduce this bug and fix it in git master 12054aa.
>>
>> It looks like the bug may have been around for a very long time (perhaps
>> even since June 2010) though that would be quite surprising.
>>
>> It would probably have affected all viewers.
>>
>>
>> On 28/04/13 15:56, Dr Ramesh Ramloll wrote:
>>
>>> Thanks for pointing this critical bug out. It is surely a show stopper
>>> if one is using a lot of object dispensers for
>>> users ... on a sim. Looks like my obsession to keep all inventory as
>>> rezzed objects and saved as an oar file is going to
>>> continue for a while (might be irrational but the inventory system does
>>> not look safe yet).
>>>
>>>
>>> On Sun, Apr 28, 2013 at 12:34 AM, Chris <mewtwo0641 at gmail.com <mailto:
>>> mewtwo0641 at gmail.com>> wrote:
>>>
>>> Hmm... That is a bit strange. On the viewers I thought to be OK I
>>> was able to utilize the test object after the test
>>> (By attempting to rez the object and looking to see if it would
>>> appear or not and watching the console for errors).
>>> However, I based all my tests transferring an item from Phoenix
>>> viewer (which is currently my viewer of choice) to
>>> the viewers in my test results since it didn't seem to make a
>>> difference which viewer the item came from, just the
>>> viewers they were going to. I managed to lose a script I spent about
>>> 8 hours working on in the process due to the
>>> Lost and Found folder issue explained toward the end of my previous
>>> email (D'oh!)... but I was able to recover it by
>>> grepping a dump of my database and then dumping the most recent
>>> asset.
>>>
>>> I did a quick test as I was writing this with a transfer from
>>> Firestorm to Firestorm on seperate computers and with
>>> viewers on the same computer (Computer OS is running on) to be sure
>>> but I was not able to reproduce the issue in
>>> this way. I also tried with both HTTP Inventory on and off as well
>>> but it didn't seem to make a difference. The Lost
>>> and Found issue also does not show up on the viewers listed as OK in
>>> my previous tests with the exception of Phoenix
>>> viewer, it's OK when using silent discard, but the issue shows up
>>> when using regular discard.
>>>
>>> As an addendum to my previous test, I also noticed that if other
>>> avatars had a copy of the object you gave to
>>> another avatar, and the issue is triggered, then that particular
>>> object will missing from the other avatars
>>> inventories as well. Just to be clear, when I say missing, I mean
>>> that it seems to be missing from the database, but
>>> not visually from the inventory (at least not until a relog); can't
>>> do anything with the object in the way of using
>>> it such as rezzing, wearing, transferring, etc.
>>>
>>>
>>> On 4/27/2013 6:32 PM, InuYasha Meiji wrote:
>>>
>>> So you understand and know, I only used two viewers with two
>>> different accounts on the same machine, on the same
>>> machine running the grid. Both of these logged in using the
>>> latest Firestorm for Opensim. Having the same
>>> results as well and finding that although you see that Firestorm
>>> in your list appears to be ok...
>>>
>>> Item Transfer -> Singularity (1.8.0) = Missing inventory item
>>> Item Transfer -> Firestorm (4.4.0) = OK
>>> Item Transfer -> Hippo OpenSim (0.6.3) = Missing inventory item
>>> Item Transfer -> Imprudence (1.3.0) = Missing inventory item
>>> Item Transfer -> Phoenix (1.6.0.1600) = Missing inventory item
>>> when using normal Discard, OK when using
>>> (Discard) (Silent discard)
>>> Item Transfer -> Radegast (2.12.1354) = Missing inventory item
>>> Item Transfer -> Kokua (3.5.1.27984) = OK
>>> Item Transfer -> CoolVL (1.26.8.1) = Missing inventory item
>>>
>>> It really isn;t. It is only in your inventory in name, but not
>>> useable, so I would not give it an ok. Thanks
>>> for gonig through all the trouble of testing so many viewers to
>>> prove it isn't a
>>> Viewer issue.
>>>
>>> InuYasha
>>>
>>>
>>>
>>>
>>> On 4/27/2013 2:29 PM, Chris wrote:
>>>
>>> Last night I tested with 2 avatars on the same machine
>>> OpenSim is running on, one avatar on one machine and
>>> one avatar on a different machine, and both avatars on a
>>> machine other than the one OpenSim is running on.
>>>
>>> I repeated my tests today a bit more in depth and it would
>>> seem that the issue does not depend so much on
>>> the viewer the person transferring the item is using but
>>> more depends on what viewer the person on the
>>> receiving end of the inventory transfer is running.
>>> Steps to reproduce:
>>>
>>> 1. Offer an item transfer to another avatar that you aren't
>>> afraid to lose (Creating a new prim and taking
>>> it to inventory then offering that is sufficient)
>>>
>>> 2. Decline the transfer on the other avatar and it should go
>>> to that avatar's trash folder.
>>>
>>> 3. Empty that avatar's trash folder.
>>>
>>> 4. Go back to the first avatar and try to rez, wear, or
>>> otherwise utilize the item that was to be
>>> transferred (In my case I attempted to rez the object).
>>> a. Should notice that it won't have any effect
>>> b. Look in the console and there should be errors to
>>> the effect of "item not found"
>>>
>>> My error when attempting to rez the object:
>>> 16:11:48 - [INVENTORY ACCESS MODULE]: Could not find
>>> item 6d3689ee-5c06-478d-8c10-__**10870cc6e788 for
>>>
>>> Test User in RezObject()
>>>
>>> 5. Relog the avatar you attempted item transfer from. The
>>> item will be missing from their inventory upon relog.
>>> Test results:
>>> (Format: Item Transfer -> Viewer name of the person
>>> receiving item.)
>>>
>>> Item Transfer -> Singularity (1.8.0) = Missing inventory item
>>> Item Transfer -> Firestorm (4.4.0) = OK
>>> Item Transfer -> Hippo OpenSim (0.6.3) = Missing inventory
>>> item
>>> Item Transfer -> Imprudence (1.3.0) = Missing inventory item
>>> Item Transfer -> Phoenix (1.6.0.1600) = Missing inventory
>>> item when using normal Discard, OK when using
>>> (Discard) (Silent discard)
>>> Item Transfer -> Radegast (2.12.1354) = Missing inventory
>>> item
>>> Item Transfer -> Kokua (3.5.1.27984) = OK
>>> Item Transfer -> CoolVL (1.26.8.1) = Missing inventory item
>>>
>>> It seems like if the issue triggers, there will be two
>>> copies of the declined object that will show up in
>>> the receiver's trash folder. The tests also apply to
>>> offering entire folders of items. It also looks like on
>>> declining the transfer, If there are any other items
>>> directly under neath it in the person transferring the
>>> item, those items will some how wind up in the other
>>> person's lost and found folder. If the person deletes
>>> those items from lost and found it will remove those items
>>> also from the other persons inventory.
>>>
>>> As far as the viewer I use; I mainly swap between Phoenix,
>>> Imprudence, and Singularity. As for other users
>>> on my install it could be any of the ones listed in the
>>> tests (And possibly others, but these are the main
>>> ones I was able to come up with).
>>>
>>>
>>> On 4/27/2013 10:47 AM, drWhiet wrote:
>>>
>>> Chris, are you testing this with yourself e.g. With 2
>>> Viewers running on the Same machine ? Or are you
>>> testing this behaviour with your avatar and a different
>>> users Avatar ? And by the way which Viewer do
>>> you (and the other user) use ??
>>>
>>> Best regards,
>>>
>>> Am 27.04.2013 um 03:37 schrieb Chris<
>>> mewtwo0641 at gmail.com <mailto:mewtwo0641 at gmail.com>>**:
>>>
>>>
>>> --
>>> OpenSim: 10 Region Standalone on 0.7.6 Dev
>>> Physics: Open Dynamics Engine
>>> OS: Windows 7 (x64)
>>> CPU: AMD Phenom II X4 840 3.2 GHz
>>> Memory: 11 GB DDR3
>>> Database: MySQL 5.1.63 (x64)
>>>
>>>
>>> ______________________________**___________________
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>>> *berlios.de <Opensim-users at lists.berlios.de>>
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>>> **>
>>>
>>>
>>>
>>>
>>>
>>> --
>>> OpenSim: 10 Region Standalone on 0.7.6 Dev
>>> Physics: Open Dynamics Engine
>>> OS: Windows 7 (x64)
>>> CPU: AMD Phenom II X4 840 3.2 GHz
>>> Memory: 11 GB DDR3
>>> Database: MySQL 5.1.63 (x64)
>>>
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>>> Opensim-users at lists.berlios.de <mailto:Opensim-users at lists.**
>>> berlios.de <Opensim-users at lists.berlios.de>>
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>>> **>
>>>
>>>
>>>
>>>
>>>
>>> --
>>> 'Consider how the lilies grow. They do not labor or spin.'
>>> *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate
>>> /Research Associate Professor/, Idaho State University,
>>>
>>> Pocatello, ID 83209 Tel: 208-240-0040
>>> Blog <http://deepsemaphore.**posterous.com/<http://deepsemaphore.posterous.com/>>,
>>> LinkedIn <http://www.linkedin.com/in/**rameshramloll<http://www.linkedin.com/in/rameshramloll>>,
>>> DeepSemaphore LLC
>>> <http://www.deepsemaphore.com>**, Google+ profile <
>>> https://plus.google.com/**103652369558830540272/about<https://plus.google.com/103652369558830540272/about>
>>> >
>>>
>>>
>>>
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>>>
>>
>> --
>> Justin Clark-Casey (justincc)
>> OSVW Consulting
>> http://justincc.org
>> http://twitter.com/justincc
>>
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>>
>
>
>
> --
> 'Consider how the lilies grow. They do not labor or spin.'
> *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research
> Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel:
> 208-240-0040
> Blog <http://deepsemaphore.posterous.com/>, LinkedIn<http://www.linkedin.com/in/rameshramloll>
> , DeepSemaphore LLC <http://www.deepsemaphore.com>, Google+ profile<https://plus.google.com/103652369558830540272/about>
>
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--
Michael Emory Cerquoni
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