[Opensim-users] Touch to open by other users not working?
dz
dz at bitzend.net
Mon Oct 29 03:04:23 UTC 2012
There is a much simpler OpenSim solution, unless there is some OTHER REASON
to teach the student about interacting with "BUY" objects.
Put the uniforms in the grid library.
Everyone in the grid should be able to drag the uniform folder from the
library to inventory and wear.
I believe there have been recent advances that allow IAR files to be added
directly to the grid library.
I would generate an avatar that has all of the inventory items a new
student would need, generate the IAR file for that avatar, and add it
to the grid library..
It may be confusing to explain that they can't wear things directly out of
the library, and have to copy it to inventory first, but I find that
teaching them to look in the library for things they may need is a LOT
easier than sending them to find and interact with unfamiliar in-world
objects.
d
>
> > On Sun, Oct 28, 2012 at 5:12 PM, Dr Ramesh Ramloll <r.ramloll at gmail.com>
> > wrote:
> >>
> >> This is the use case: Students logs in, and need to wear uniform. They
> >> are not Second Life users, don't want to buy anything, just wear the
> >> uniform and proceed to do their task. After they do their thing, they
> >> will never ever log into the environment again. Aim here is to go in,
> >> do you stuff in a team and get out with minimal number of things to
> >> learn etc...
> >> While I understand that Second Life *expects* prior knowledge of a
> >> certain kind which grew based on the trajectory of the environment, it
> >> might not be helpful to project this expectation on the 'casual' user
> >> because this usually leads to things that they need to learn before
> >> they actually get to do things they need to (which I equate to user
> >> interface noise).
> >> Ramesh
> >>
>
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