[Opensim-users] Slow to react touch to start scripts
InuYasha Meiji
inuyasha.meiji at gmail.com
Fri Nov 16 07:53:33 UTC 2012
That isn't what I did. I opened the 7.4 files next to another open
document holding the old 7.3.1 ini files to compare them and anything I
had in 7.3.1 was typed in by hand into the appropriate 7.4 entries. I
always do that. In fact because of my vision problems it took me tweo
whole days to get it running because I missed something the first time.
Thanks for the reply, however I will look for a typo in that area.
InuYasha.
On 11/16/2012 12:39 AM, Justin Clark-Casey wrote:
> I suspect this is probably unrelated. InuYusha, you may want to check
> your ScriptDelayFactor in the [XEngine] config section and MinThreads,
> MaxThreads, etc. settings. There may be a particular problem if you
> have updated by copying over 0.7.3.1 config files - hence we recommend
> manually updating from fresh 0.7.4 files even though that can be a pain.
>
> Beyond that, I don't have any immediate idea why event firing would
> suddenly be delayed if the content of the regions and the hardware is
> exactly the same. I will probably try and add a script event debug
> switch so we can see when the event is actually being fired. However,
> that would require updating to bleeding edge to use and would likely
> only be the first diagnostic step. You can see some XEngine
> information per region with the command "xengine status", though I'm
> not sure how much that would tell us. Still, it would be worth seeing.
>
> I'm also going to make the same point that InuYasha is probably sick
> of - 56 regions on a standalone (I'm a bit confused by "standalone
> grid") is a very unusual configuration - most people don't run more
> than a couple on a simulator (and many people run 1, preferring to
> start separate OpenSim.exe instances instead!. So the basic things
> would be to try is seeing if reducing the number of regions (hence
> reducing other script load, etc.) makes a difference.
>
> On 15/11/12 12:40, Fleep Tuque wrote:
>> Hi InuYasha,
>>
>> There was a long thread on the listserv recently about other reports
>> of similar behavior in 0.7.4, which I believe is
>> being investigated. If you didn't see that thread, it might have
>> more information that would be helpful for you.
>>
>> http://opensim-users.2152040.n2.nabble.com/A-bit-confused-td7578881.html
>>
>> I continue to use 0.7.4 on both grids with no symptoms like this, as
>> far as I can tell. I even did some fairly extended
>> building over the weekend and touch events, content loading, etc all
>> seemed pretty snappy. Both grids are running on
>> Windows (XP and Server 2008), not sure if that makes any difference.
>>
>>
>> - Chris/Fleep
>>
>>
>> Chris M. Collins (SL/OS: Fleep Tuque)
>> Center for Simulations & Virtual Environments Research (UCSIM)
>> UCIT Instructional & Research Computing
>> University of Cincinnati
>> 406A Zimmer Hall
>> 315 College Drive
>> PO BOX 210088
>> Cincinnati, OH 45221-0088
>> chris.collins at uc.edu <mailto:chris.collins at uc.edu>
>> (513) 556-3018
>>
>> http://ucsim.uc.edu
>>
>> On Wed, Nov 14, 2012 at 7:51 PM, InuYasha Meiji
>> <inuyasha.meiji at gmail.com <mailto:inuyasha.meiji at gmail.com>> wrote:
>>
>> Making sure it isn't only me, noticing, after upgrading from
>> Opensim 7.3.1 to Opensim 7.4 my touch to run scripts
>> slowing down. Specifically sliding doors that used to react when
>> clicked to start sliding. Now, my Avatar appears
>> to raise a hand to click the door, the particle beam starts, then
>> stops, and with enough time to move my arm back
>> down, a total of two seconds and then the door finally moves. It
>> was almost instant in version 7.3.1.
>>
>> Could I have made a bad setting to slow it down to start the
>> click event to start sliding so late, or is this
>> something other people see in their touch to start scripts. My
>> sliding door sound used to start and seemed to be
>> perfectly timed so the door would slide at the same time as the
>> door would move. Now I hear the sound many seconds
>> before the door moves and finishes way before the door stops
>> moving because it started so late.
>>
>> Anything I can do? Or should I start a mantis? I used the same
>> script in SL, and in 7.3.1 that acted the same, but
>> not anymore.
>>
>> Thanks for any time on this, you friend and big fan, InuYasha.
>>
>> --
>> ________________________________________________________________________
>> Opensim User: Standalone Grid on Version 0.7.4 with 56 Regions
>> on Windows 7, 64-bit. Phenom 9500 2.2 GHz Quad Core, Terabyte Hard
>> Drive, 8gig DDR2 RAM. Used XAMPP to load PHP Version 5.3.0, Apache
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--
____________________________________________________________________
Opensim User: Standalone Grid on Version 0.7.4 with 56 Regions
on Windows 7, 64-bit. Phenom 9500 2.2 GHz Quad Core, Terabyte Hard
Drive, 8gig DDR2 RAM. Used XAMPP to load PHP Version 5.3.0, Apache
and MySQL 5.1.41-community edition. Groups, Profiles, Voice and
Offline Messages all working. (Not yet Public, 6 users allowed Now).
____________________________________________________________________
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