[Opensim-users] A question for the sound

Wade Schuette wade.schuette at gmail.com
Thu Nov 8 22:09:05 UTC 2012


Good work!   ( This adds a few more items to my general check list!)

Oh, by the way,  Second Life and I'm pretty sure OpenSim are 32-bit 
applications.   They run on 64-bit windows in compatibility mode.

No one asked, but for completeness,  when debugging Vivox VOICE, there 
are also a whole NEW wheelbarrow of issues and places things can go 
wrong.      At least in Second Life,  voice tends to get dropped rather 
rapidly when bandwidth is too low, and the voice daemon continues to run 
silently blocking new efforts to log out and back into Second Life to 
fix it -- that sort of thing.   Voice also gets dropped FREQUENTLY 
because the user's home wifi drivers are out of date, or they have a 
cheap or old wifi that never imagined that uninterrupted real-time 
streaming UDP might matter.   Now tracing THAT problem down remotely is 
a nightmare, let alone trying to figure out then explain to a user how 
to update their wireless drivers.   Sigh.

Wade


On 11/8/12 1:07 PM, xristina volioti wrote:
>
>
> I'm grateful to all of you for your help..
> I install Phoenix in the laptop with Windows 7, 64-bit and I can hear 
> the sounds..even better than the sounds from the other laptop (XP, 
> 32-bit)! :)
> Thank you a lot!! You do a great job..
>
> Best regards,
> Christina
>
> ------------------------------------------------------------------------
> From: drwhiet at spacefriends.de
> To: opensim-users at lists.berlios.de
> Date: Thu, 8 Nov 2012 20:56:33 +0100
> Subject: Re: [Opensim-users] A question for the sound
>
> oh i forgot the link to the latest Singularity downloads
> https://files.streamgrid.net/singularity
>
> ------------------------------------------------------------------------
> *Von:* opensim-users-bounces at lists.berlios.de 
> [mailto:opensim-users-bounces at lists.berlios.de] *Im Auftrag von *drWhiet
> *Gesendet:* Donnerstag, 8. November 2012 20:55
> *An:* opensim-users at lists.berlios.de
> *Betreff:* Re: [Opensim-users] A question for the sound
>
> i had that issue in several viewers. Please make sure you try to set 
> the following in the viewer preferences:
> PREFRENCES / GENERAL / RATING setting is set to :
> I want to access content rated PG & MATURE and PG & MATURE & ADULT
> After that in Singularity, Imprudence and Phoenix* sound started 
> playing (after the sound assets where downloaded - took some times) ..
> if not try downloading the Singularity and see if it is a real 
> Imprudence problem
> hope this helps and best regards
> Wordfromthe Wise
> here are some error reports for singularity i created
> http://code.google.com/p/singularity-viewer/issues/detail?id=370
> http://code.google.com/p/singularity-viewer/issues/detail?id=372
>  The KOKUA/Imprudence Viewer Forum is offline at the moment:
>
> ------------------------------------------------------------------------
> *Von:* opensim-users-bounces at lists.berlios.de 
> [mailto:opensim-users-bounces at lists.berlios.de] *Im Auftrag von 
> *xristina volioti
> *Gesendet:* Donnerstag, 8. November 2012 18:47
> *An:* opensim-users at lists.berlios.de
> *Betreff:* Re: [Opensim-users] A question for the sound
>
>
> Hi,
>
> thank you both of you for your answers.
> Well firstly I'm using Imprudence.
> Secondly, I haven't done what Wade Schuette told me, because I had 
> work. Now I'll see all these and I'll inform you about it.
>
> Thank you once more!!!
> Best regards,
> Christina
>
>
> ------------------------------------------------------------------------
> From: drwhiet at spacefriends.de
> To: opensim-users at lists.berlios.de
> Date: Thu, 8 Nov 2012 18:16:29 +0100
> Subject: Re: [Opensim-users] A question for the sound
>
> Which viewer do you use ? mayby i have a trick as i experienced these 
> issues as well ..
> best regards
> Wordfromthe Wise
>
> ------------------------------------------------------------------------
> *Von:* opensim-users-bounces at lists.berlios.de 
> [mailto:opensim-users-bounces at lists.berlios.de] *Im Auftrag von *Wade 
> Schuette
> *Gesendet:* Donnerstag, 8. November 2012 13:50
> *An:* opensim-users at lists.berlios.de
> *Betreff:* Re: [Opensim-users] A question for the sound
>
> Christina,
>
> You may have several different problems.
>
> First, there is no "standard" volume for uploaded files.  I even have 
> problems with some normal mp3's in iTunes
>
>  You may need to increase the volume of your sounds and reload 
> them.    Most people I know use a wonderful free product called 
> Audacity to do that sort of tweaking.  I've had to increase volume of 
> files many times.
> http://audacity.sourceforge.net/
>
> (side note - If you ever want to use audacity to make mp3 files, you 
> also need a separate download it tells you about.)
> If you get to that point, it's easy to use audacity to really boost 
> the volume of your clips and see if that helps.
>
> So, one question I'd ask is whether you can hear OTHER sounds, and 
> whether other people can hear the sounds YOU uploaded.   Both of those 
> tests can help pin down whether the problems are at the server end or 
> the client end, or both.
>
> First test any YouTube video with soft music to be sure your local 
> machine volume is working properly on both clients.
> The Moonlight Sonata is a good test. I like this version: 
> http://www.youtube.com/watch?v=O6txOvK-mAk
>
> It's remarkably easy to inadvertently alter or even mute the local 
> machine's volume control.   Even when you have it set correctly,  
> ill-behaved products such as Skype can change your volume and leave it 
> changed when you exit them.
> Microsoft operating systems have a number of hidden ways they try to 
> be "helpful" that interfere with sound in non-obvious ways, both 
> output and mike-input.
>
> Make sure you shove EVERY slider on your audio preferences panel to 
> the far right for testing this sort of thing, to eliminate that as a 
> confounding problem.
>
> The script commands PLAY and LOOP, or whatever they are,  both have 
> their own volume option -- make sure it's set to the maximum. (1.0 ?? 
> I forget right now.)
>
> Summary:
>       (1)  test to see if you can hear the Moonlight Sonata equally 
> loud on each computer.   If not, investigate and fix
>             the issues that have nothing to do with your clip or 
> OpenSim.  Don't forget to look for muted output and
>             unplugged cables.
>
>       (2)  See if other people can hear your clips in OpenSim.  If 
> they can, and you can't, the problem is not with the
>             clips but with some other settings on your own preferences.
>
>       (3)  Confirm you can hear sounds in general and other clips that 
> other people can hear in OpenSim.  If not,
>             you still have preferences set wrong, probably, on both 
> computers.
>
>       (4)  If you and everyone still think your clips are too soft,   
> try boosting their volume in Audacity and
>              re-uploading them.
>
>        (5)  If none of that works,  post again here.  I'll be curious 
> to know where the problems were.
>
>
> On 11/8/12 12:24 AM, xristina volioti wrote:
>
>
>     Hi,
>
>     I would like to inform you that I have a problem with the sound.
>     We have updated the server to the latest version and I'm running
>     the OpenSim to 2 laptops (one is XP 32-bit and the other Windows 7
>     64-bit).  In the XP I can only play soundslocally or in world and
>     not at all in a scipt. From the other laptop I cannot hear at all
>     the sounds that I have uploaded. I have exactly the same
>     preferences in Audio and Video. I'm new in OpenSim, so I would
>     like to ask you what I have to do in order to fix it and hear
>     properly every sound.
>
>     Thank you in advance.
>
>     With regards,
>     Christina
>
>
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