[Opensim-users] Can I rely on consistent UUIDs for things imported from different grids using IAR/OAR files?

drwhiet at spacefriends.de drwhiet at spacefriends.de
Mon Mar 26 21:55:51 UTC 2012



But if you upload objects to a different grid they are assigned new uuids
there ; thats why .. 


-----Ursprüngliche Nachricht-----
Von: opensim-users-bounces at lists.berlios.de
[mailto:opensim-users-bounces at lists.berlios.de] Im Auftrag von Jeff Kelley
Gesendet: Montag, 26. März 2012 19:46
An: opensim-users at lists.berlios.de
Betreff: Re: [Opensim-users] Can I rely on consistent UUIDs for things
imported from different grids using IAR/OAR files?

At 5:57 PM +0200 3/26/12, <drwhiet at spacefriends.de> wrote:

>I dont think so ; Mayby those UUIDs are already taken in the 
>destination grid ..

They souldn't since UUID are supposed to be unique. However, i wouldn't rely
on it.

Since you put the textures into the object's inventory, why not :

FontTexture = llGetInventoryKey(texture_name);



--
Jean-Yves Bernier
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