[Opensim-users] Sim size limits

Justin Clark-Casey jjustincc at googlemail.com
Fri Mar 23 03:42:25 UTC 2012


Chris, this is why we recommend that one does not re-use configurations between OpenSim installations, particularly with 
non-mainstream architectures such as serverless grid.

I haven't heard of any such major problems with the out-of-the-box configs in 0.7.3 (or 0.7.2).

On 21/03/12 04:15, Ovi Chris Rouly wrote:
> Hi Justin,
>
> I finally got my Sa-Hg 0.7.3 "serverless grid" to work based on OS website
> source download and compile.  However, there were numerous undocumented
> changes that I had to guess at, reason-out based on the error logs and from
> comparisons between the OS downloads and the Diva Distro, and many others I
> had to just "pull out of the air."
>
> For example, the login calls to the MySQL dBase no longer "tolerated" a
> literal "10.0.0.10" address in their "DataSource" field.  (It seems like
> only the "localhost" now suffices?)  Deletion of the "null.dll" lines in
> "almost" every case relative to their MySQL counterpart insertions wasn't so
> shocking but I found it was necessary in almost every case.  (I'm thinking
> that was new to 0.7.3?)  A substitution of more than a half-dozen HG-centric
> lines taken from the Diva Distro configs and copied into the Hypergrid.ini
> config was not listed in the OpenSim website downloads. And what can only be
> described as an "innovative omission" of how to handle the PresenceService
> null.dll line in the Hypergrid.ini file.  That little bugger had to be
> deleted outright.
>
> My test was a simple: a 4 Sim X 16 region/Sim demo with meter-scale L3DT
> prepared USGS DEMS on a 32-bit XP SP3 machine.  This demo (kernel) can now
> be expanded to my main 64-bit platform with port-mapping for 256 regions.  I
> am truly appreciative for all the development teams hard work.  The region
> crossings are better, the physics is impressive, and much much more.  Unity
> still can't lay a finger on this technology.
>
> Respectfully yours,
>
> Chris
>
>
> ----- Original Message -----
> From: "Justin Clark-Casey"<jjustincc at googlemail.com>
> To:<opensim-users at lists.berlios.de>
> Sent: Monday, March 19, 2012 8:38 PM
> Subject: Re: [Opensim-users] Sim size limits
>
>
>> I think I'm mistakenly giving the impression that they're much more flaky
> than they actually are (which might not be
>> particularly flaky, more requiring some workarounds).  I do suggest trying
> them out.
>>
>> It certainly is possible to improve things in this area, it's just
> difficult to estimate since it requires
>> adaptation/improvements on both client and server side.  If I was to
> hazard a guess I would say a solid month on the
>> server side and the same on the viewer side.
>>
>> On 19/03/12 09:54, David Burden wrote:
>>>      Thanks for all the feedback.
>>>
>>>      Sarge - Looked at Aurora ages ago, might be time for another look
> (if I can get it to work).
>>>
>>>      James/Justin- got the impression from this list that Megaregions
> were still very flaky, and also a bit of kludge
>>>      rather than true large regions
>>>
>>>      Toni - I'll have a play with region size. Using Mesh terrain might
> be fine. And we've done the @scale piece before,
>>>      worked really well when we put an Apache HUD on and started flying
> over it like a flightsim
>>>
> (http://www.daden.co.uk/blog/2012/03/opensim-as-apache-flightsim.html), but
> these use cases needs real avatars.
>>>
>>>      Diva - is yours just a Vanilla opensim build with 64+ sims? Any
> problems with building across the boundaries - is it
>>>      urban or rural? Any special tools to generate/manage it? 64 OAR
> files?
>>>
>>>      It's interesting how much of this depends on the viewer, which tends
> to echo some of the other discussion about the
>>>      need for an "opensim" viewer.
>>>
>>>      Only reason for mentioning money was that the stock (commercial)
> developer response is that of course it's possible,
>>>      it just depends about how much money you've got, so just wanted to
> get passed that. And I'm with InuYasha about
>>>      spending my lottery win (along with buying the GDW Traveller
> licence).
>>>
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>> Opensim-users mailing list
>>> Opensim-users at lists.berlios.de
>>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>
>>
>> --
>> Justin Clark-Casey (justincc)
>> http://justincc.org/blog
>> http://twitter.com/justincc
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>
>
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-- 
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc



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