[Opensim-users] Sim size limits
Diva Canto
diva at metaverseink.com
Mon Mar 19 16:31:01 UTC 2012
On 3/19/2012 2:54 AM, David Burden wrote:
> Diva - is yours just a Vanilla opensim build with 64+ sims? Any
> problems with building across the boundaries - is it urban or rural?
> Any special tools to generate/manage it? 64 OAR files?
Vanilla OpenSim and I'm not using megaregions, they're regular regions.
It's an urban environment.
It's 8 sims, 72 regions.
I have some internally-developed tools both for GIS and for managing
grids like this, and I'm using a combination of fixed servers and AWS.
Sims are only up when we need them.
I have considered many times switching to Unity3d for this project
because of its availability in the Web Browser, and its compatibility
with mainstream modeling tools. But Unity3d is not a collaborative
modeling environment. For my use case, collaboration during builds is
pretty important, because we have people all over the world, so I'm
sticking with OpenSim. If collaboration wasn't a requirement, the case
for OpenSim would be weaker.
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