[Opensim-users] Sim size limits

Diva Canto diva at metaverseink.com
Mon Mar 19 16:31:01 UTC 2012


On 3/19/2012 2:54 AM, David Burden wrote:
> Diva - is yours just a Vanilla opensim build with 64+ sims? Any 
> problems with building across the boundaries - is it urban or rural? 
> Any special tools to generate/manage it? 64 OAR files?

Vanilla OpenSim and I'm not using megaregions, they're regular regions.
It's an urban environment.
It's 8 sims, 72 regions.
I have some internally-developed tools both for GIS and for managing 
grids like this, and I'm using a combination of fixed servers and AWS. 
Sims are only up when we need them.

I have considered many times switching to Unity3d for this project 
because of its availability in the Web Browser, and its compatibility 
with mainstream modeling tools. But Unity3d is not a collaborative 
modeling environment. For my use case, collaboration during builds is 
pretty important, because we have people all over the world, so I'm 
sticking with OpenSim. If collaboration wasn't a requirement, the case 
for OpenSim would be weaker.




More information about the Opensim-users mailing list