[Opensim-users] Sim size limits

James Stallings II james.stallings at gmail.com
Fri Mar 16 12:35:08 UTC 2012


Enter Megaregions. Not perfect, but they work. I run one that is 1.25km
square on OSgrid (Shambala).

Cheers
James/Hiro

On Fri, Mar 16, 2012 at 6:36 AM, David Burden <david.burden at daden.co.uk>wrote:

>
> At the risk of opening a real can of worms, what is the potential in the
> future of changing the 256m x 256m limit on sim size, and even moving to a
> single, near limitless sim.
>
> It is the one feature of OpenSim that stops us using it/proposing it for
> some of the really big projects we're involved with, where even modelling
> just a 2km x 2km area becomes unthinkable in OpenSim (64 sims?), but is
> trivial in environments like Unity. I know that grids have total sizes well
> over this, but generally each sim is operating on its own, with few
> buildings overlapping sim boundaries and people being very conscious of
> boundary crossings, and trying to automate an object from one sim to
> another if non-trivial. In terms of our aspirations just getting to 1/2/3km
> sims would make a huge difference, even if we had to stick with existing
> prim limits.
>
> I think that RealXTend Tundra has removed the limitation, and Vastpark
> (which also has some OpenSim heritage) has. Are we ever likely to see a
> change in OpenSim (and if it's "just" a case of money, then how much
> effort?)
>
>
> David
>
> David Burden
> Daden Limited
>
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> e: david.burden at daden.co.uk
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>
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> and interactive virtual agents.
>
>
>
>
>
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