[Opensim-users] Sim size limits

David Burden david.burden at daden.co.uk
Fri Mar 16 11:36:46 UTC 2012


At the risk of opening a real can of worms, what is the potential in the
future of changing the 256m x 256m limit on sim size, and even moving to a
single, near limitless sim.

It is the one feature of OpenSim that stops us using it/proposing it for
some of the really big projects we're involved with, where even modelling
just a 2km x 2km area becomes unthinkable in OpenSim (64 sims?), but is
trivial in environments like Unity. I know that grids have total sizes well
over this, but generally each sim is operating on its own, with few
buildings overlapping sim boundaries and people being very conscious of
boundary crossings, and trying to automate an object from one sim to
another if non-trivial. In terms of our aspirations just getting to 1/2/3km
sims would make a huge difference, even if we had to stick with existing
prim limits.

I think that RealXTend Tundra has removed the limitation, and Vastpark
(which also has some OpenSim heritage) has. Are we ever likely to see a
change in OpenSim (and if it's "just" a case of money, then how much
effort?)


David

David Burden
Daden Limited

t: +44 (0)121 250 5677
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Daden specialise in creating immersive learning & visualisation systems,
and interactive virtual agents.
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