[Opensim-users] Think I might be confused: Terrain Editing
InuYasha Meiji
inuyasha.meiji at gmail.com
Mon Mar 12 14:11:10 UTC 2012
This might be a newbieish question. But I may have misunderstood a
couple of things about terrain settings.
I was under the possibly mistaken idea that if I started my sim flat
with a 21m above sea level with a water level at 20, with a raise limit
of 100 and a lower limit of -100 that I would find it simple to use the
client's land editor to lower my land down to nearly 0 to give me a 20m
deep ocean and be able to have a archipelago, flat top hills up to 120m
high.
But it seems even with my land editing brush strength slider at 100% it
barely drops to the water surface. I was hoping for a land top height
of 126m above sea level with fairly deep ocean water. Not as deep as
the person I read about a while back making a titanic themed sim who
wants to have the entire build underwater. If I can get nearly 30m under
water that would be great.
Thanks for the help.
InuYasha
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Opensim User: Standalone Grid on Version 0.7.2 with 56 Regions
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