[Opensim-users] Fucntion to read a landmark

Miller, Peter pmiller at liverpool.ac.uk
Sat Mar 10 22:51:12 UTC 2012


That wasn't the question you asked ;)



You could manually encode the extra info in the landmark name and retrieve it using llGetInventoryName. Can't help beyond that.



Best wishes



Peter



________________________________
From: opensim-users-bounces at lists.berlios.de [opensim-users-bounces at lists.berlios.de] on behalf of Gudule Lapointe [gudule at spekuloos.be]
Sent: 10 March 2012 18:57
To: opensim-users at lists.berlios.de
Subject: [Opensim-users] Fucntion to read a landmark

Is there a way to read the coordinates of a landmark from within a script?

I made several flavors of blame gates and I would like to be able to drop a landmark in the prim instead of encoding the uri




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