[Opensim-users] tools for translating tif-based COLLADA (.dae) into jpg-based COLLADA?

Han Xu xuhan15 at googlemail.com
Thu Mar 1 15:55:55 UTC 2012


Hi Wade,

Ja, hope the solution works with your model. I think so. Because SL Viewer
perfectly supports the dae model if only you use jpg image (probably other
image formats as well, but I haven't tested it). Don't forget to change the
filenames in the dae file. And you can enjoy a lot of model from the
SketchUp Online Library.

Cheers,
Han

On Thu, Mar 1, 2012 at 3:07 PM, Wade Schuette <wade.schuette at gmail.com>wrote:

>  Wow, Han, I was wondering how to do that myself.  I created a Google
> Sketchup model, and being really clever, I used lossless .png files instead
> of lossy .jpgs.   It was beautiful ... and over 10 meg in size.  Then I
> realized I needed to replace the png with jpg but didn't realize the
> collada.dae itself could be edited to pick up the changes.
>
> Great info. 太 好了!
>
> It sounds very highly "scriptable", to automate this.  Lots of programs
> will convert image formats.
> Probably some nice PERL script would do it all.     If I get tired of
> working on what I'm supposed
> to be working on, and look for something to do to avoid work,  maybe I'll
> write it for you (us)
> if no one else has yet.
>
> Wade Schuette
>
>
>
> On 3/1/12 4:47 AM, Han Xu wrote:
>
> Hi All,
>
> Recently when I tried to import models downloaded from the internet into
> my OpenSim/SL Viewer virtual world. I find out that the reason that some
> models lose texture after import is that the collada file is tif based, by
> which I mean the texture images are in tif format which is not supported by
> the SL Viewer. So I manually translate those images into jpg format and
> then modify the dae file (a kind of xml) correspondingly. Finally it works!
> But with some manual effort.
>
> So I am wondering if there is any existing tools that can translate
> tif-based collada into jpg-based? Thanks!
>
> Best,
> Han
>
>
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