[Opensim-users] Struggling with 3D modelling in OpenSim :-(
Vanish
v at tgib.co.uk
Wed Jan 18 03:02:54 UTC 2012
I didn't really say it, but I guess they mean this one:
http://sketchup.google.com/3dwarehouse/?hl=de
> Vanish said :Also there is a huge 3D
> Warehouse available."
>
> Sounds neat.
> Can you be more specific? Which warehouse are you referring to?
>
> Wade
> ---------- Forwarded message ----------
> From: Lee Fisher <blibbet at gmail.com>
> Date: Tue, Jan 17, 2012 at 4:19 PM
> Subject: Re: [Opensim-users] Struggling with 3D modelling in OpenSim :-(
> To: opensim-users at lists.berlios.de
>
>
>> Warehouse available. When I import 3D object into SketchUp, it turns out
> to
>> be OK. But when I try to export from SketchUp (via COLLADA format) and
> then
>> import into OpenSim, it doesn't look that way in SketchUp. Instead the
>> 3D
>> object looks in a mess. Anybody know where I missed?
>
> Sorry, don't know specifics of your SketchUp export issue.
>
> But I saw a video from a recent SecondLife event, where the SL speaker
> wasn't liking Google SketchUp for some reason, polygons or some other
> part
> of it's generated model output.
>
> The speaker was presuming users were using Blender.org as main tool Like
> Sketchup's Warehouse, Blender has BlendSwap.com, a large collection of 3D
> models by Blender artist community.
>
> Maybe there was some more info in the video about SketchUp that might
> help
> your current situation. I can't find URL for this event, maybe someone
> else
> has it?
>
>
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