[Opensim-users] Struggling with 3D modelling in OpenSim :-(

Wade Schuette wade.schuette at gmail.com
Wed Jan 18 03:00:05 UTC 2012


Vanish said :Also there is a huge 3D
Warehouse available."

Sounds neat.
Can you be more specific?  Which warehouse are you referring to?

Wade
---------- Forwarded message ----------
From: Lee Fisher <blibbet at gmail.com>
Date: Tue, Jan 17, 2012 at 4:19 PM
Subject: Re: [Opensim-users] Struggling with 3D modelling in OpenSim :-(
To: opensim-users at lists.berlios.de


> Warehouse available. When I import 3D object into SketchUp, it turns out
to
> be OK. But when I try to export from SketchUp (via COLLADA format) and
then
> import into OpenSim, it doesn't look that way in SketchUp. Instead the 3D
> object looks in a mess. Anybody know where I missed?

Sorry, don't know specifics of your SketchUp export issue.

But I saw a video from a recent SecondLife event, where the SL speaker
wasn't liking Google SketchUp for some reason, polygons or some other part
of it's generated model output.

The speaker was presuming users were using Blender.org as main tool Like
Sketchup's Warehouse, Blender has BlendSwap.com, a large collection of 3D
models by Blender artist community.

Maybe there was some more info in the video about SketchUp that might help
your current situation. I can't find URL for this event, maybe someone else
has it?


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