[Opensim-users] Animations

Karen Palen karenpalensl at gmail.com
Wed Oct 19 05:19:18 UTC 2011


I too get very tired of people's habit of substitution hyperbole and
"drama" for any sense of justice and recognition of everyone's rights in
this area.

While I referred to US Law since that is what I know, the underlying
issues are universal. Simply put it is to make sure that everyone who
contributes to creating something is fairly compensated.

One problem is that every word of that last sentence has a huge body of
"clarification" and simple hair splitting attached to it. The word
"fair" probably being the most hotly debated. :-)

Couple all of that with the fact that the people who made the most money
from "creative content" have traditionally been the "gatekeepers" rather
than the creators and the stage is set for the major upheavals that we
are seeing today.

I rather like one sci-fi author's description of his former book
publisher's business as "shipping dead trees with a little creative
content as an afterthought". This person now self-publishes his stories
through his website and claims to make far more money that way!

Needless to say his former publishers disagree. :-)

This is an issue which will be fought out ("debated") for many years
yet. I certainly do not have any "magic pixie dust" that would provide a
good solution.

Karen


This person clearly had several problems, but "piracy" was not one of them!

On 10/18/2011 08:39 AM, Vanish wrote:
> I don't have much else to contribute to this topic, but I wanted to
> thank Karen for this very nice reply, which is a very welcome break from
> the usual hyperbole surrounding the subject.
> 
> I'd like to add that copyright is far from being universal around the
> world, and here in germany, for example, the law is less strict than it
> is in the U.S. We don't have the fair-use doctrine, but we do have some
> very clear exceptions from the general copyright (for example, the right
> to make private copies under certain circumstances). As far as
> litigation and actual pursuit of copyright goes, that's another matter
> entirely.
> 
> Greetings
> V
> 
>> Consider this an introduction to the whole content piracy issue.
>>
>> It is not nearly as one sided as many would have you believe.
>>
>> FWIW, IRL I am a retired IP lawyer so I know something of the issues and
>> the practical results are not very satisfying to either side.
>>
>> For example under current US law if you purchased the "content" on
>> physical media such as a CD or USB stick then you OWN that piece of
>> hardware and can resell it to anyone, provided that you do not keep a
>> copy.
>>
>> However if you merely downloaded the content then you are merely
>> "renting" it!
>>
>> I think you can see why many people on both sides of the issue are upset
>> - we (i.e. judges) simply have not had time to work out what is truly
>> fair to everyone!
>>
>> Another example is the actual statute.
>>
>> If you look up 17 USC 101 (US copyright statutes) then you find about 20
>> line defining what is "protected work" then the next 5000 line define
>> limitations and exceptions that is what is NOT copyright-able!
>>
>> The largest publisher of books n the world (US Govt) cannot copyright
>> anything for example. Teachers and libraries get some blanket exemptions
>> as well.
>>
>> Worse yet, as a content creator myself the "ownership" of content even
>> content that YOU have created is far from clear. Linden Labs lays some
>> claim to YOUR work! The exact nature of this is undefined at present,
>> but at various times they have simply forbidden ALL export of ANY
>> content, even content that I created.
>>
>> At that point I moved all of my stores etc. out of Second Life, and
>> rarely even visit any more.
>>
>> MY solution has been to create stuff on my own private "Diva" grid then
>> IMPORT it wherever I want to use it. Even that gets a hassle from
>> paranoid grid owners sometimes.
>>
>> While I do not condone the piracy that is happening, I do understand the
>> frustration that causes it.
>>
>> Karen
>>
>> On 10/16/2011 10:50 AM, Wayne wrote:
>>> Hi Lindy and thank you.
>>>
>>> I've spent hundreds of dollars on animations in SL and I think it's a
>>> crime
>>> to find that, in essence, I am only renting them.
>>>
>>> Sorry, just had to vent. lol
>>>
>>> Wayne
>>> On Sun, Oct 16, 2011 at 1:30 PM, Lindy Orwin
>>> <lindyaustralia at gmail.com>wrote:
>>>
>>>> Wayne
>>>> You can find some animations for free on
>>>> http://www.lindakellie.com/
>>>> Lindy
>>>>
>>>> On 16 October 2011 08:28, Wayne <lppwayne at gmail.com> wrote:
>>>>
>>>>> Hi Everyone,
>>>>>
>>>>> Does anyone know how to get animations that I purchased in SL to
>>>>> opensim?
>>>>>
>>>>> Thanks
>>>>>
>>>>>
>>>>> _______________________________________________
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>>>>> Opensim-users at lists.berlios.de
>>>>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>>>>
>>>>>
>>>>
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>>>
>>>
>>>
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