[Opensim-users] Sitting an NPC

dz dz at bitzend.net
Thu Oct 13 15:44:48 UTC 2011


>
> ---------- Forwarded message ----------
> From: "Garmin Kawaguichi" <garmin.kawaguichi at magalaxie.com>
> To: <opensim-users at lists.berlios.de>
> Date: Wed, 12 Oct 2011 09:10:02 +0200
> Subject: Re: [Opensim-users] Sitting an NPC
>
>> ----- Original Message ----- From: David Burden
>> Sent: Thursday, October 13, 2011 5:03 AM
>> Subject: [Opensim-users] Sitting an NPC
>>
>> I also can't get scripts in attachments to stay working once rezzed back
>> out of the notecard - known problem or am I doing something wrong?
>>
>
> I used a script on an object attached to an NPC:
>
> 1) Don't forget to attach the object to yourself before to create the
> notecard :)))
>
> and 2) I've found a problem; to command an NPC we need to know its own key;
> I noted that, in the script attached, knpc = llGetOwner() in the state_entry
> returns my own key (the key of the object owner during the creation of the
> attachment); to have the key of the NPC, I have inserted an llSleep(2.0)
> before the llGetOwner()
>
> ah and 3) To debug the script attached to the NPC, we cannot use
> llOwnerSay(...); use llShout(0, ...debugging_message...);
>
> GCI
>
>
I also have had no issues with scripted attachments  ( an AO)  working on
the NPC bots.
I have generated 1000's of NPC bots without a failure...


I have filed a mantis on the GetOwner issue
http://opensimulator.org/mantis/view.php?id=5724

As described in the mantis....if you set the UUID to the root of the linkset
in the ATTACH event  ..It will set properly for the NPC

dz
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