[Opensim-users] 7.1 Diva Mesh Upload error?
Caia Naxos
caia.naxos at gmail.com
Mon May 16 13:31:18 UTC 2011
Been continuing to look at this. Noticed it's not really a mesh upload error
- it happens at login. Error again is this:
[LLCLIENTVIEW]: Caught exception while processing OpenMetaverse.Packe
ts.UpdateInventoryItemPacket for xxxxxx xxxxxxxxx,
[MYSQL GENERIC TABLE HANDLER]: Trying to store field creatorID for
OpenSim.Data.XInventoryItem which is unexpectedly null at
OpenSim.Data.MySQL.MySQLGenericTableHandler`1.Store(T row)
Looked at the database and saw a number of rows with null creatorID. Tried
replacing nulls with zeros, then logged in again, and the console did not
complain anymore.
I don't know that this is a good solution. Any suggestions?
On Sat, May 14, 2011 at 9:53 AM, Caia Naxos <caia.naxos at gmail.com> wrote:
> After upgrading from 7.0.2 to 7.1, we left our Diva installation running a
> few hours and on checking it this morning it had crashed. We restarted
> OpenSim and tried to replicate the crash.
>
> Thinking it had something to do with uploading mesh, we looked and found
> some extra prims lying about according to the mini-map, but even after
> returning all, there were still 3 or 4 objects obstinately remaining. We're
> thinking those might have been from vehicle scripts we'd tested that had
> gone off the sim's edge.
>
> When we used the Phoenix viewer, we got the following error in red on the
> console:
>
> [LLCLIENTVIEW]: Caught exception while processing OpenMetaverse.Packe
> ts.UpdateInventoryItemPacket for xxxxxx xxxxxxxxx,
> [MYSQL GENERIC TABLE HANDLER]: Trying to store field creatorID for
> OpenSim.Data.XInventoryItem which is unexpectedly null at
> OpenSim.Data.MySQL.MySQLGenericTableHandler`1.Store(T row)
>
> It didn't crash the sim, but we thought it strange to be complaining about
> a null creatorID. We got the same error using Kirsten's viewer; and while
> this time the error didn't come up in red, it still appeared on the console
> and did not seem to cause a crash.
>
> Another interesting note - when uploading mesh using Kirsten's Viewer, the
> object comes in at the sim's edge at zero altitude (z=0). The SL Mesh
> Project Viewer does this as well. It doesn't upload into inventory; it
> rezzes inworld. Do we need to have a completely empty region with no water,
> for bringing in mesh?
>
> So. how do we address this null creatorID problem?
>
>
> --
> Caia
>
--
Caia
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