<div>Been continuing to look at this. Noticed it's not really a mesh upload error - it happens at login. Error again is this: <br></div><div><br></div><div><div>[LLCLIENTVIEW]: Caught exception while processing OpenMetaverse.Packe
ts.UpdateInventoryItemPacket for xxxxxx xxxxxxxxx, </div><div>[MYSQL GENERIC TABLE HANDLER]: Trying to store field creatorID for OpenSim.Data.XInventoryItem which is unexpectedly null at OpenSim.Data.MySQL.MySQLGenericTableHandler`1.Store(T row) </div>
</div><div><br></div><div>Looked at the database and saw a number of rows with null creatorID. Tried replacing nulls with zeros, then logged in again, and the console did not complain anymore.</div><div><br></div><div>I don't know that this is a good solution. Any suggestions? </div>
<br><div class="gmail_quote">On Sat, May 14, 2011 at 9:53 AM, Caia Naxos <span dir="ltr"><<a href="mailto:caia.naxos@gmail.com">caia.naxos@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<div>After upgrading from 7.0.2 to 7.1, we left our Diva installation running a few hours and on checking it this morning it had crashed. We restarted OpenSim and tried to replicate the crash.</div><div><br></div><div>Thinking it had something to do with uploading mesh, we looked and found some extra prims lying about according to the mini-map, but even after returning all, there were still 3 or 4 objects obstinately remaining. We're thinking those might have been from vehicle scripts we'd tested that had gone off the sim's edge.</div>
<div><br></div><div>When we used the Phoenix viewer, we got the following error in red on the console:</div><div><br></div><div>[LLCLIENTVIEW]: Caught exception while processing OpenMetaverse.Packe
ts.UpdateInventoryItemPacket for xxxxxx xxxxxxxxx, </div><div>[MYSQL GENERIC TABLE HANDLER]: Trying to store field creatorID for OpenSim.Data.XInventoryItem which is unexpectedly null at OpenSim.Data.MySQL.MySQLGenericTableHandler`1.Store(T row) </div>
<div><br></div><div>It didn't crash the sim, but we thought it strange to be complaining about a null creatorID. We got the same error using Kirsten's viewer; and while this time the error didn't come up in red, it still appeared on the console and did not seem to cause a crash.</div>
<div><br></div><div>Another interesting note - when uploading mesh using Kirsten's Viewer, the object comes in at the sim's edge at zero altitude (z=0). The SL Mesh Project Viewer does this as well. It doesn't upload into inventory; it rezzes inworld. Do we need to have a completely empty region with no water, for bringing in mesh?</div>
<div><br></div><div>So. how do we address this null creatorID problem?</div><div><div><br></div><div> </div></div>-- <br><font color="#888888">Caia<br>
</font></blockquote></div><br><br clear="all"><br>-- <br>Caia<br>