[Opensim-users] Easel, canvas and imported images
Simon Slavin
s.slavin at lancaster.ac.uk
Thu May 12 10:03:03 UTC 2011
On 10 May 2011, at 4:56pm, Vanish Seriath wrote:
> Your images will automatically be resized to the closest magnitude of 2 on each side; that's why I usually already make my textures in a compatible size, mostly 512x512.
Thanks for that useful information, Vanish.
So I have standardised my source image files to a fixed resolution of 512 x 512 points for testing. How does OpenSim map that to the object I'm displaying on ? Ah, I see I can change the texture mapping from 'Default' to 'planar', which gives me some sort of native resolution. Does anyone understand what those settings do to the size ? Is it using a particular fixed size for pixels ?
Simon
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