[Opensim-users] OSSL NPC functions available here
Justin Clark-Casey
jjustincc at googlemail.com
Sat Aug 13 00:43:04 UTC 2011
Face texture doesn't actually refer to a body's face here - it's a term used for the different textures contained within
a TextureEntry.
btw, Fritigern has discovered the first bug in the NPC stuff which is that when you load a new appearance, the old
attachments don't go away. Will have to fix this next week.
On 12/08/11 10:07, Ai Austin wrote:
> Good stuff Justin and Dave.
>
> A question on the NPC save appearance function and a comment I see in one of the commits about not saving the face
> texture along with other baked textures... it made me wonder... If a Hypergrid travelling avatar is the subject of the
> clone will the saving mechanism you now have in place work after they leave the area/grid? I guess that applies to their
> attachments as well as the face texture which is assumed to already be permanent stored.
>
> > When saving appearance, only save the baked textures, not the other
> > face textures (which are already stored permanently)
>
>
>
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--
Justin Clark-Casey (justincc)
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