[Opensim-users] monodev target in prebuild
Jeroen van Veen
j.veenvan at gmail.com
Wed Oct 20 06:04:45 UTC 2010
Did i miss something? monodevelop opens any regular visual studio solution
fine. Works for me at least :)
Jeroen
2010/10/18 James Stallings II <james.stallings at gmail.com>
> Rock On :)
>
>
> On Mon, Oct 18, 2010 at 7:48 AM, BlueWall <jamesh at bluewallgroup.com>wrote:
>
>> On 10/18/2010 05:20 AM, Stefan Andersson wrote:
>>
>> Excellent post. So good in fact, that I will hijack it.
>>
>>
>>
>> If there are people that have tried (and failed) to use “prebuild /target
>> monodev” to build and work with opensim, I would be interested to hear about
>> it. Afaicr at some point in time (years ago, when we first introduced
>> prebuild) we did get it to work.
>>
>>
>>
>> /Stefan
>>
>>
>>
>>
>>
>> *From:* opensim-users-bounces at lists.berlios.de [
>> mailto:opensim-users-bounces at lists.berlios.de<opensim-users-bounces at lists.berlios.de>]
>> *On Behalf Of *dz
>> *Sent:* den 14 oktober 2010 19:59
>> *To:* opensim-users at lists.berlios.de
>> *Subject:* Re: [Opensim-users] Why not a real OS
>>
>>
>>
>> Folks,
>>
>> Not to add to the religious fervor.... but there's a couple things that
>> are just NOT right about letting the mis-information slide.
>>
>> It's very popular for proponents of each side to wave magic metrics and
>> declare victory in a race that could have just begun. People don't come
>> to this list to ask your opinion about Linux vs.Windows IN GENERAL, they
>> want to know what easiest with OpenSim.
>>
>> Its extremely disappointing to me to see that discussion drown out by the
>> "know-it-alls" spewing their answers.
>>
>> OpenSim uses .NET as a platform, as such, If you intend to RUN OpenSim,
>> you can do it either as a native .NET application under windows, or on
>> non-windows OS using the open-source MONO environment.
>>
>> Among the advantages of using Windows servers:
>> Historically, it has provided better operating performance for
>> regions.
>> Most of the developers seem to be prefer the Microsoft toolchain.
>> There are no threats of c## "subterfuge" by MS ( the risk of these
>> seems very small)
>>
>> Among the advantages of Mono OS independence:
>> Wider range of server platforms ( via OS and hardware independence )
>> Like all smaller free software efforts, the best way to support it is
>> to USE it and make it better
>>
>> If you select MONO based server platforms, it will pay for you to do your
>> homework on your selection. Contrary to prior posts, many of the popular
>> Linux releases (UBUNTU in particular) are notorious for NOT supporting the
>> latest release of MONO. That is not to say that you cannot build the
>> latest version of MONO, but the "regular" repositories of supported software
>> won't have it. All religious preferences aside, If you want to pick a
>> linux distro with the latest and greatest MONO has to provide I would
>> recommend you go to the Novell SuSe distribution.
>>
>> There are always arguments on both sides of the questions that touch the
>> religion wars off. For me, in this project, the most telling sign that
>> Windows is the "preference" of the core developers is that there is still
>> little or no support for the MONOdevelope IDE. Make and build on Linux from
>> source still depends on the old-school command line tools. Lots of people
>> are comfortable enough with their Linux skills to cope with that
>> requirement..
>>
>> Personally, I'm one of the "irrational" believers that we vote loudest
>> with our actions, so I pay to host linux machines for our internal OpenSim
>> development machines, and generally make it known I prefer NOT to pay
>> Microsoft whenever that option presents itself. Your Satisfaction is not
>> guaranteed by adopting that plan :)
>>
>> D.
>>
>>
>>
>>
>> _______________________________________________
>> Opensim-users mailing listOpensim-users at lists.berlios.dehttps://lists.berlios.de/mailman/listinfo/opensim-users
>>
>>
>> Prebuild was getting a little dated for monodevelop and our build system
>> didn't produce proper solution files for monodevelop. Therfore monodevelop
>> got a bad rap as being a hack, half implemented, etc. . So, I reworked our
>> build system a little bit, adding some patches upstream to Prebuild.exe to
>> provide proper solutions to our build system to support both monodevelop and
>> xbuild.
>>
>> Now monodevelop may be used as a fully working IDE for OpenSim, debugger
>> included. Also, xbuild for the command line works. And, Native git support
>> is slated for Monodevelop 2.6. I have never used the free VS, but this might
>> be a viable alternative for Windows users as well.
>>
>> Here are some notes about the updates and setting your addon-module
>> prebuild.xml files to work with the new system. These is also a small python
>> script to help with the migration. The link is here:
>> http://bluewallvirtual.com/node/9 . (Teravus got the search working on
>> opensimulator.org \o/ , I will try to update the site there with this
>> information when time allows.
>>
>> It is good that we are striving for platform neutrality. This allows a
>> person to use whatever tools are suited best for their abilities and taste.
>>
>> Thanks!
>> BlueWall
>>
>> _______________________________________________
>> Opensim-users mailing list
>> Opensim-users at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>
>>
>
>
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