[Opensim-users] Asset setup incorrect?
Brooks Boyd
boydb at midnightdesign.ws
Tue Oct 19 13:25:34 UTC 2010
Thanks, that worked! So, now I can see the avatar, but it still begs the
question, why weren't default shape, skin, hair and eyes created? I see in
the /opensim/bin/assets/ folder that there is a
BodyPartsAssetSet/BodyPartsAssetSet.xml file and AssetSets.xml file that
looks like it's referencing it, but those items weren't created in the new
avatar. There's also /bin/inventory/BodyPartsLibrary/ files, and those
weren't created in the avatar's inventory either. The only library items
that got created were texture files. Anything I can do to rectify that?
Brooks
On Tue, Oct 19, 2010 at 1:45 AM, Teravus Ovares <teravus at gmail.com> wrote:
> The most common cause of this is the avatar parts not worn with Viewer2.
>
> To resolve the issue, Create and wear, Shape, Skin, Hair and Eyes. You
> may have to also create clothes depending on the rating of the simulator and
> your client settings. once you've created these in your inventory and
> worn them, The client will bake a texture and your avatar will appear. Be
> warned. If you don't create clothes.. you may appear nude.
>
> Teravus
>
> On Tue, Oct 19, 2010 at 2:28 AM, Brooks Boyd <boydb at midnightdesign.ws>wrote:
>
>>
>> I'm trying to get an OpenSim server running on a Fedora box, and I was
>> able to get most of the installation complete successfully, and I can
>> connect to the new server with a client, but when I do so, the client is
>> showing no inventory items at all (though it does have Library items),
>> including no shape, skin, or clothing. The avatar looks like a white gas
>> cloud, and does have the "(Loading...)" tag under their name. Creating a
>> skin and shape, wearing them, and editing them does nothing. I saw some
>> troubleshooting pages about if you wear all the default items at once, the
>> viewer makes you look like a cloud due to it thinking you're "Ruth", but in
>> this case there are no default items, and I was trying wearing only one item
>> at a time.
>>
>> Editing the appearance of the clothing item, skin or shape shows proper
>> rendered shapes of the avatar in the thumbnail boxes in the editing panel,
>> so I'm guessing the mesh is in there somewhere, but not loading. Where
>> should I look first to correct this? The only customization I made to this
>> server setup is to use MySQL instead of SQLite. I'm using the 0.7.0.2
>> version of OpenSim, with the Second Life Viewer 2 client.
>>
>> Brooks
>>
>>
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>> Opensim-users at lists.berlios.de
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>>
>>
>
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