[Opensim-users] Most stable monetary system?

Harri Nyman harri.nyman at shadecorp.net
Tue Oct 5 15:54:51 UTC 2010


I think I'm going to go with VirWox, their support is very good - and good
thing is that I'm not living in the land of paranoia... whoops, sorry... in
US - EU laws are pretty relaxed compared to US ones so that won't be a
problem :)

Harri

On Tue, Oct 5, 2010 at 4:52 PM, Gwyneth Llewelyn <
gwyneth.llewelyn at gwynethllewelyn.net> wrote:

> Like Teravus said, my opinion is just a personal recommendation based on my
> experience... I signed up as a "tester" with Open Metaverse Currency (OMC)
> provided by VirWox (http://www.virwox.com/). The actual module for OpenSim
> is being co-developed by the University of Vienna, and they are very, very
> friendly in helping to set things up on their "sandbox" — which is good
> enough to do all proper testing and make sure it works with their system,
> but doesn't actually transfer any currency. Setting up the "testing"
> environment is quickly done with plenty of support. Actual approval to get
> listed in the currency exchange depends on a lot of factors (based on
> credibility, amount of expected merchants selling content on the grid, and
> so forth) so it seems a reasonable serious operation.
>
> VirWox has provided a L$ currency exchange for a long time and is not
> exactly a company which just popped up and grabbed an opportunity... they
> are just extending their services into as many OpenSim grids as possible.
> One great advantage of their service is the ability to transfer L$ from your
> Second Life account into currency used in OpenSim grids, and vice-versa!
>
> Teravus is also quite correct to point out the liabilities of running such
> a system, specially if you live in the US or host there. Other countries are
> far less paranoid about those things.
>
> - Gwyn
>
> On 2010/10/03, at 04:06, Teravus Ovares wrote:
>
> I think if you get an answer to this question, it'll probably be a personal
> recommendation from a list member.
>
> There are a few but none are specifically recommended by the usual
> developers.
>
> If you're going to do currency with or without monetary value, be very
> careful because there are certain liabilities that come with that.
>
> Regards
>
> Teravus
>
> On Sat, Oct 2, 2010 at 2:33 PM, Harri Nyman <harri.nyman at shadecorp.net>wrote:
>
>> My users have been nagging me about getting monetary system installed, but
>> it seems that most are either difficult to use or very unstable - any
>> suggestions which one to use in almost production level environment would be
>> very much appriciated.
>>
>> Harri
>>
>>
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>
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>
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