[Opensim-users] Converting the Carnegie Mellon Animations?
Impalah Shenzhou
impalah at gmail.com
Fri Mar 12 12:44:31 UTC 2010
If I'm not wrong, 2 years ago or so, someone did a script for DAZ for
exporting to BVH-SL format. I tested it and worked quite well.
Unfortunately I didn't save the script on a safe place :-(
It was a message in the SL forums.
Does anyone remember where to get that script?
2010/3/11, TaraDesoto <taradesoto at gmail.com>:
>
> My sources , we're not a discrete package that is distributed . My
> sources are my collaborative contacts that I have assembled after many years
> in virtual reality . I cant actually list the names of people that do
> work for me since that would be unethical and thus not part of the corporate
> culture that we keep . Another part of the source is my own work .
> Animations are time consuming and I am tied up with some tasks with my grid
> right now ...
>
> I am sorry if I confused some of you into thinking there was a package
> out there that you could get . The sources I mentioned we're my compatriots
> and myself... I simply found collaboration with others in the wider
> community to be a better source than a package of some sort .
>
> IF you guys need animations , I can get them to you in bvh file format
> but I would need to know what I am getting myself into , before I can commit
> to a task . Please understand that it is going to take time to do some of
> this task , depending on what you want . Motion capture animations are
> probably not going to be part of a package so if you are looking for those
> specifically , then im probably not going to be able to assist in that task
> .
>
>
> Since there is a great deal in this for us ( time , money) ... There
> would have to be a barter made in order to secure the animations for your
> grid(s) . If somebody out there reading this is willing to assist us
> with information technology tasks and needs that we may have , we will
> be more than willing to assist in any way that we can in return . But we
> have too much work to do on our grid at this point in time , for us to give
> freely of our time and talents .
>
> I am sorry for those that may have thought that there was something
> available to them free .
>
> If some one out there is interested in seeing what kind of solution we can
> be for your animations needs and If you are willing to donate some of your
> time and talents to us in return for us donating some of our time and
> talents to you , then please contact me via private email , since its
> beyond the scope of this topic at that point .
>
> For those that are still interested , we will have to discuss what your
> needs are before we can commit... I am probably only going to compile
> Opensim human like animations at this time , so if you have a need for a
> moving dragon you are probably out of luck ... You more than likely won't
> be getting motion capture animations .... These are going to be hand made
> creations that convey emotion in an SL context .
>
>
> --
> View this message in context:
> http://n2.nabble.com/Converting-the-Carnegie-Mellon-Animations-tp4693228p4717352.html
> Sent from the opensim-users mailing list archive at Nabble.com.
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-users
>
More information about the Opensim-users
mailing list