[Opensim-users] OpenSim 0.6.9 Post-Fixes (r/13010) scripts do not compile when rezzed from object

Marck marck00 at nexgo.de
Mon Jun 28 08:50:58 UTC 2010


This is a known issue, see http://opensimulator.org/mantis/view.php?id=4775.

Until this bug is fixed, I won't be able to upgrade because it renders many of my items like teleporters, rezzers, or objects using the MLP scripts useless.

Marck


Chris Kennedy wrote:
> Hi, I was trying the newest OS 0.6.9 Post-Fixes (Git r/13010) and found
> that whenever an object is rezzed from another object that is in world,
> the scripts in the newly rezzed object do not compile (I don't even see
> any output in the terminal that suggests that the scripts even tried to
> compile).
>
> The scripts in the initial object work fine; just not scripts in objects
> rezzed from the initial object.
>
> I reverted back to post fixes git r/12980 and it works perfectly fine.
>
> I have tried recompiling and resetting all the scripts in said object,
> tried shutting OS down and restarting it, and also tried rebooting the
> computer. This happens in any object that has the scripting to rez an
> object from it (I have scripted multiple different objects and they all
> exhibit the same behavior)
>
> Have not tested this in a Windows environment but this issue comes up
> when running OS on Linux 32 bit.
>
> Any help or thoughts on this would be much appreciated!
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