[Opensim-users] Virtual World Currency gets more complicated

Jane Foxclaw janefoxclaw at gmail.com
Wed Jan 20 01:18:23 UTC 2010


If it happens it happens.. I'll just stop messing with Virtual Sims at that
point. No point in giving money away to government. Make them earn it like
they never have in the past.

On Tue, Jan 19, 2010 at 7:09 PM, lamont cranston <l.cranston at gmail.com>wrote:

> if the currency is real, then you need to be cautious.
> The tax man is watching.
>
>
> On Tue, Jan 19, 2010 at 5:32 PM, Jane Foxclaw <janefoxclaw at gmail.com>wrote:
>
>> Ok so your point here is that we should NOT go live with currency ?
>> because I am lost as to what the point it is your trying to make here.
>>
>> Sonya
>>
>>
>> On Tue, Jan 19, 2010 at 4:14 PM, Karen Palen <karen_palen at yahoo.com>wrote:
>>
>>> This is from today's slashdot.org
>>>
>>> I know many OpenSim users are planning to set up soem form of currency
>>> exchange on their grids. THis si one of the aspects that needs to be
>>> considered before "going live".
>>>
>>> Karen
>>>
>>>
>>> http://games.slashdot.org/story/10/01/19/1653240/Virtual-Currency-Becomes-Real-In-South-Korea
>>>
>>>  Virtual Currency Becomes Real In South Korea on Tuesday January 19,
>>> @01:29PM
>>> Posted by Soulskill on Tuesday January 19, @01:29PM
>>> from the license-to-print-money dept.
>>> money
>>> garylian writes "Massively is reporting that the South Korean Supreme
>>> Court has stated that virtual currency is the equivalent of real-world
>>> money. For those of you who might not be drawing the link, the core there is
>>> that selling in-game currency for real money is essentially just an exchange
>>> of currency and perfectly legal in South Korea. This could have sweeping
>>> implications for RMT operations the world over, not to mention free-to-play
>>> games and... well, online games in general. The official story is available
>>> online from JoongAng Daily."
>>>
>>>
>>>
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>>>
>>
>>
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>
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