[Opensim-users] Walk / Run Animations - Free Replacements for the Defaults

Karen Palen karen_palen at yahoo.com
Sat Jan 16 11:04:29 UTC 2010


Thank you!

One more piece to the puzzle!

Karen

--- On Sat, 1/16/10, Russ McClay <mcclay at taolodge.com> wrote:

> From: Russ McClay <mcclay at taolodge.com>
> Subject: [Opensim-users] Walk / Run Animations - Free Replacements for the Defaults
> To: opensim-users at lists.berlios.de
> Date: Saturday, January 16, 2010, 3:59 AM
> 
> I'm enjoying my stand-alone OpenSim. 
> 
> Things have come a long way since the
> last time I tried (couple of years ago). 
> 
> First thing I needed when I got in was
> a replacment for the default walk and run 
> animations. I wasn't able to find any suitable
> BVH files on the net so I made my own animations 
> in Poser.  
> 
> I have some experience with simple animations 
> but these are my first run and walk animations.  
> The feet are a little close in walk mode and a 
> little spread apart in run mode, but overall 
> they serve as decent replacements until 
> I find or make something better. 
> 
> They seem to work OK for standard male or
> female avatars. 
> 
> So I'm offering these to the community free, 
> open source. The BVH files are text files so
> feel free to play with them. 
> 
> How to Use: 
> 
> Just upload the bvh files as animations. 
> 
> + In the dialog, set Priority to 4.
> + Loop is checked.  In 0.0 / Out 100.0
> + The rest leave as default. 
> 
> Right click on the animation in Inventory 
> and copy AssetUUID to clipboard. 
> 
> Open avataranimations.xml (in the data 
> directory) and replace the default IDs by
> pasting over with the uploaded animation IDs. 
> 
> Restart the OpenSim. 
> 
> http://dl.dropbox.com/u/2436157/walk_run_-_bvh_animations_for_second_life.zip
> 
> -r 
> _______________________________________________
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> Opensim-users at lists.berlios.de
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> 


      



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