[Opensim-users] Speaking of Content Theft, How About Our Own Backyard?
Karen Palen
karen_palen at yahoo.com
Thu Feb 25 05:37:38 UTC 2010
Apple/Mac is very tightly controlled, but far from perfect.
Search for "Ipod" on Pirate Bay to see what I mean!
Pirate Bay is a nasty dose of reality for any protection scheme, I have used them to demolish fast talking DRM sales geeks more than once.
Very effective during their pitch to the board of directors :-)
Karen
--- On Wed, 2/24/10, Len Brown <lenwbrown at gmail.com> wrote:
> From: Len Brown <lenwbrown at gmail.com>
> Subject: Re: [Opensim-users] Speaking of Content Theft, How About Our Own Backyard?
> To: opensim-users at lists.berlios.de
> Date: Wednesday, February 24, 2010, 9:54 PM
> Unfortunately, what you propose is still
> utterly impossible to put into
> practice. This is one of those few times when a person
> can say with
> absolute certainty there will NEVER be a way one will be
> capable of
> fully securing their virtual creations.
>
>
>
> In a perfect (Apple/Mac) world, all hardware and software
> originates from a single exclusive source. In said perfect
> world such things can be tightly controlled and moderated.
>
> On Wed, Feb 24, 2010 at 9:45 PM,
> Master_Mirage <mirage123 at verizon.net>
> wrote:
>
>
>
>
>
> The greatest weakness of our virtual environment is that it
> must ultimately
>
> be rendered within the confines of a viewer application to
> make the world
>
> visible on our computer screens. This, by its very
> nature, makes it
>
> impossible to protect any content whatsoever.
>
>
>
> It's like all the copyguards surrounding video. they
> all work well and
>
> great when attempting media to media copying, as in disc
> duplication.
>
> However, the moment the video is rendered on a screen then
> it is ultimately
>
> vulnerable to exploitation.
>
>
>
> One of the easiest, fastest and most sure-fire ways to
> "steal" a new movie
>
> in the theaters is by simply using a video camera in the
> theater to record
>
> the video as it plays on-screen.
>
>
>
> With virtual worlds, the fact that everything must
> ultimately be rendered so
>
> that we can see and enjoy it, also means that
> circumventions can easily
>
> exist to exploit the rendering and thus be
> "recorded" and saved by an
>
> unscrupulous pirate who can then do whatever they wish with
> the end result.
>
>
>
> - Len
>
>
>
> Well i think its more a matter of making it less
> attractive for someone to
>
> do mostly. If there is no use for stolen stuff because the
> system wount let
>
> it be imported or exported is part of it. The other would
> be a type of water
>
> mark in it to. Why i agree most all of that wount stop it,
> it could at least
>
> leave a verry bad taste in there mouth. Most users are
> verry cool and dont
>
> want problems from anyone and tend to do the right things.
> As it is were not
>
> really trying at all and i think anything is better than
> nothing.
>
>
>
> We dont have to make it easy or attrative for the bad guys
> though. :-)
>
>
>
> --
>
> View this message in context: http://n2.nabble.com/Speaking-of-Content-Theft-How-About-Our-Own-Backyard-tp4622175p4630357.html
>
>
> Sent from the
> opensim-users mailing list archive at Nabble.com.
>
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