[Opensim-users] the concept of "visitor"

Paul Fishwick fishwick at cise.ufl.edu
Tue Feb 2 20:56:03 UTC 2010


Good suggestions. I have someone working on an opensim SQL toolkit and 
it probably could
be adapted in that way. The toolkit will also include the option to do a 
db cleaning, deleting
users, deleting regions, showing specific stats, etc.

The separate db for the timelimit is an interesting idea  -- that would 
certainly clean the slate,
say, every 24 hours. 

@Master_Mirage: the kruft ... it isn't clear to me how much there is yet 
but I do know that our
database has grown at a significant rate that does not appear to be 
commensurate with the added
assets and prims that we have put into it. Still needs some analysis to 
know exactly what is going
on. Once the SQL tool has been developed, we should have results of this 
analysis.

p

John Mieske wrote:
> why not add a PHP file that does this all for you ?  Example : They 
> click a button that says Visitor John. It gives them a temp user and 
> PW with full instructions to their e-mail. They log in. Now the timer 
> on the PHP can delete the temp user and PW after 24 hours. You can 
> even have a php that refreshes every hour that checks the database and 
> removes the temp users that has no need to be there. Make sure you 
> create a seperate database for the time limit so that it wont have to 
> be added to the MAIN SQL database. If the "extra" SQL databse has the 
> name and user's time stamp ready for deletion then it removes it from 
> the MAIN database for the name and PW and then goes back to the temp 
> and removes it there too. So two databases with name and PW to show 
> which is fake.
>
> This can be done in many ways. Just a thought.
>
> John Mieske / Sonya Penucca
>
> On Tue, Feb 2, 2010 at 10:49 AM, Paul Fishwick <fishwick at cise.ufl.edu 
> <mailto:fishwick at cise.ufl.edu>> wrote:
>
>     I would like to open up one of our worlds to the general public by
>     allowing people
>     to log in as visitors. This is related to the "anonymous login"
>     and has
>     been discussed
>     in various forms, but here is the concept - not sure if anything
>     exists
>     yet in trunk to
>     support this:
>
>     1. A user logs in using whatever name they want. If authentication is
>     turned off, this is
>       no problem. However, what would be ideal is that when the user logs
>     off, any trace
>       of them is removed from the database-- they do not persist.
>
>     2. When the user logs in, they have access to the Library part of the
>     inventory, but are
>        unable to load any assets to the server, thus they would have
>     nothing under "My Inventory"
>        or be able to copy items from the Library or the world into My
>     Inventory. The Library
>        would contain all necessities (clothing, basic objects and scripts
>     that they require
>        in the space).
>
>     3. The user cannot build on the island but can run scripts and
>     navigate
>     performing full
>        interaction.
>
>     #1 is not a huge issue since I would imagine that the incremental
>     space
>     allocation for
>     users just means additional rows in the user/agent tables -- shouldn't
>     take up too much
>     room. #2 is a bigger problem - visitors should not be taxing the asset
>     server. #3
>     can be handled by unchecking both boxes next to Create Objects in
>     About
>     Land->Options.
>
>     Are either #1 or #2 possible? They would seem to be a prerequisite for
>     something approaching
>     basic web page services: people come in, visit, and exit while
>     leaving a
>     minimal trace.
>     Builders on the other hand, have special login names that give
>     them the
>     capability to build
>     and load assets (possible with groups?).
>
>     -p
>
>     --
>     Paul Fishwick, PhD
>     Professor
>     University of Florida
>     CISE Department, CSE 301
>     Gainesville, FL 32611
>     Email: fishwick at cise.ufl.edu <mailto:fishwick at cise.ufl.edu>
>     Web: http://www.cise.ufl.edu/~fishwick
>     <http://www.cise.ufl.edu/%7Efishwick>
>
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-- 
Paul Fishwick, PhD
Professor
University of Florida
CISE Department, CSE 301
Gainesville, FL 32611
Email: fishwick at cise.ufl.edu
Web: http://www.cise.ufl.edu/~fishwick




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