[Opensim-users] Regions disappear after a relog?
Chris
mewtwo0641 at cox.net
Wed Aug 25 09:46:37 UTC 2010
I tried using 0.7.0.1 Post-Fixes as well then I remembered why I wanted
to hold off from moving from 0.6.9
In the 0.7.x series I keep getting an endless flood of the below, which
I've not seen at all until moving to 0.7.X:
2010-08-25 04:39:53,155 ERROR -
OpenSim.Region.Physics.OdePlugin.OdeScene.Region 5 [PHYSICS]: Caught
exception processing byte arrays in SculptMap(): e:
System.ArgumentOutOfRangeException: Parameter must be positive and < Width.
Parameter name: x
at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
and Settings\Chris\Desktop\OpenSim\OS 070\opensim-070 Post
Fixes\OpenSim\Region\Physics\Meshing\SculptMap.cs:line 109, Void
.ctor(System.Drawing.Bitmap, Int32), System.Exception: Caught exception
processing byte arrays in SculptMap(): e:
System.ArgumentOutOfRangeException: Parameter must be positive and < Width.
Parameter name: x
at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
and Settings\Chris\Desktop\OpenSim\OS 070\opensim-070 Post
Fixes\OpenSim\Region\Physics\Meshing\SculptMap.cs:line 109
at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
and Settings\Chris\Desktop\OpenSim\OS 070\opensim-070 Post
Fixes\OpenSim\Region\Physics\Meshing\SculptMap.cs:line 121
at PrimMesher.SculptMesh._SculptMesh(Bitmap sculptBitmap, SculptType
sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
invert) in c:\Documents and Settings\Chris\Desktop\OpenSim\OS
070\opensim-070 Post
Fixes\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line 299
at PrimMesher.SculptMesh..ctor(Bitmap sculptBitmap, SculptType
sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
invert) in c:\Documents and Settings\Chris\Desktop\OpenSim\OS
070\opensim-070 Post
Fixes\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line 185
at
OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMeshFromPrimMesher(String
primName, PrimitiveBaseShape primShape, Vector3 size, Single lod) in
c:\Documents and Settings\Chris\Desktop\OpenSim\OS 070\opensim-070 Post
Fixes\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line 339
at OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMesh(String
primName, PrimitiveBaseShape primShape, Vector3 size, Single lod,
Boolean isPhysical) in c:\Documents and
Settings\Chris\Desktop\OpenSim\OS 070\opensim-070 Post
Fixes\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line 509
at OpenSim.Region.Physics.OdePlugin.OdePrim.changeadd(Single
timestep) in c:\Documents and Settings\Chris\Desktop\OpenSim\OS
070\opensim-070 Post
Fixes\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line 1447
at OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single
timestep) in c:\Documents and Settings\Chris\Desktop\OpenSim\OS
070\opensim-070 Post
Fixes\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line 880
at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single
timeStep) in c:\Documents and Settings\Chris\Desktop\OpenSim\OS
070\opensim-070 Post
Fixes\OpenSim\Region\Physics\OdePlugin\OdePlugin.cs:line 2757
On 8/24/2010 6:37 PM, Justin Clark-Casey wrote:
> On 23/08/10 02:45, Chris wrote:
>> Also, I have also noticed that if I relog a few times the regions
>> sometimes come back and sometimes they don't.
>>
>> On 8/22/2010 8:31 PM, Chris wrote:
>>> Hi all,
>>>
>>> I'm using OS 0.6.9 Post-Fixes (Recent as of about a week and a half
>>> ago; maybe two weeks. Don't remember exactly) and I've started
>>> noticing recently that when ever I log out and then log back in later,
>>> all the regions surrounding me disappear except the region that I
>>> logged out from. I can still see the regions on the map, but if I try
>>> to cross over to one of them by walking/flying past the sim border, my
>>> avatar gets stuck and I have to relog. I've found that I can select
>>> the region on the map and TP to it (even though I can't actually see
>>> the region in world) and it lets me TP to it, the region appears all
>>> of a sudden and it works fine... for a few seconds. After a few
>>> seconds I get the "You have been logged out of Second Life" message
>>> and I'm logged out.
>>>
>>> Would anyone happen to know why this may be happening? It has been
>>> working fine for me up until now. I cleared out my MySQL database and
>>> restored from a backup that I had and the issue still persists.
>
> I've heard a few odd reports of this but unfortunately it's not a
> general problem.
>
> I would have to recommend that you update to 0.7.0.1 and try again if
> at all possible, since it's unlikely that such issues will be fixed
> with 0.6.9-post-fixes.
>
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