[Opensim-users] April 22 discussion: How the viewer might evolve if it weren't limited by SL compatibility

John Sheridan john at pseudospace.net
Thu Apr 29 00:10:12 UTC 2010


Just to chime in - presumably due to LL's third party viewer policy, 
emerald has removed the binaries for their 1101 release and other 
"non-compliant" viewers.  From the looks of it, the only way to get a 
copy of 1101 is to either compile it yourself or find someone who has a 
copy of the binary.

  - Orion Pseudo


On 04/28/2010 07:38 PM, Chris Kennedy wrote:
> From what I understand... Emerald versions 15xx and up uses the HTTP 
> texture method to download textures for viewing on the client. I 
> believe a recent-ish git has started to add support for this method 
> but the latest stable release (0.6.8) does not seem to support this. I 
> have been using Emerald 1101 on OpenSim for a while with out any 
> texture issues (at least that I can tell). Try it with 1101 and see if 
> it fixes that for you :)
>
>
> On 4/28/2010 5:09 AM, InuYasha Meiji wrote:
>> Robert Klein wrote:
>>> I would like to be able to select all spheres within 25m that are of a
>>> certain color and a certain size so they can be colored red, made 
>>> physical,
>>> adjust their sizes in one command, or even deleted. In other words 
>>> to have
>>> the ability to logically select prims based on certain fields and 
>>> operators
>>> (>,<,>=,<=,=,==) then change their attributes. If you have a 
>>> building with
>>> 700 windows in it all colored purple and they need to be changed to 
>>> black
>>> marble it would only take a quick command from either the viewer or the
>>> command line on the server console such as:
>>> select primtype = 'cube' and primname cn 'window' and primsize = 3 and
>>> primcolor cn '128,0,128' and distance <= 25,25,25
>>> Once they are selected you can make whatever changes you want to them.
>>> Building complex objects would be sooooo much simpler.
>>>
>>> -Robert
>> As for myself I would love to be able to use Emerald on Opensim 
>> Grids, but when I do it has texture issues with avatars.  Everything 
>> else is beautiful, but if you are lucky enough to see others at all 
>> they are never fully rezzed and you end up a cloud.  But I love the 
>> features and miss them when in opensims.  And heh not just the brest 
>> physics.  Exporting builds to my own hard drive, the area serach has 
>> helped me find loose pets and items that just flew off in some 
>> direction, and much more.  I already know why I can't.  Something to 
>> do with SL newest method of bakeing textures on its AV and opensim 
>> project still using the old way.  But still if a new viewerr, wheth 
>> hipps ads features or we start freash, I want to have more of the 
>> features availalbe that are in the Emerald viewer.  And yes, I admit 
>> it, breast physics too. The ladies just look so much more real.
>>
>> That's my opinion, how about yours?
>>
>> Please Ladies, no hate mail, it is just nice to see some sence that 
>> there might be gravity in the world.
>> I know you wish you could, but real life woman don't defy gravity 
>> with them. ;)
>>
>> Thanks for your time,
>> InuYasha Meiji
>>
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