[Opensim-users] April 22 discussion: How the viewer might evolve if it weren't limited by SL compatibility

BlueWall Slade bluewall.slade at gmail.com
Fri Apr 23 02:16:58 UTC 2010


Hi Jacek,

Sorry I wasn't able to make it this week. I actually got my wires crossed
and went there on Tuesday, hehe.

Anyway, I wanted to pitch a couple of ideas out to the group. One thing that
pops up a good bit when discussing interactive devices, such as combat
meters, it the lack of controls available. Something that might open up a
few possibilities is to have the viewer able to switch keyboard modes,
opening up some key configurations from the simulator via an osfunction to
map selected keys into control functions. A function like osTakeControl(list
keys) could send them as a request, then the user could accept or deny the
device. Then the keys of interest could be fed into the control event for
use by in-world scripts.

Another one that I have thought about is having the ability to push the
textures generated by osDynamicTexture through an express rendering
pipeline, giving them priority to get them rendered as quickly as possible.

Thanks!
BlueWall

On Thu, Apr 22, 2010 at 7:06 PM, Jacek Antonelli
<jacek.antonelli at gmail.com>wrote:

> Due to some severe technical issues afflicting OSGrid, we've moved the
> discussion to IRC. Join us on the #uxig channel on irc.freenode.net.
> If you don't have an IRC client, you can use this web-based client to
> log in for the discussion:
>
>  http://webchat.freenode.net/
>
> - Jacek
>
> On Wed, Apr 21, 2010 at 8:40 PM, Jacek Antonelli
> <jacek.antonelli at gmail.com> wrote:
> > The User Experience Interest Group (UXIG) [1] is taking a field trip
> > from its usual home in Second Life, and visiting OSGrid to discuss
> > topics of potential interest to OpenSim users and developers.
> >
> > We met last week to discuss the topic, "What OpenSim users and
> > developers want in a viewer". You can read the summary and transcript
> > from that meeting online: <http://bit.ly/april15uxig>
> >
> > The topic for this week's discussion is, "How the viewer might evolve
> > if it weren't limited by SL compatibility."
> >
> > This should be a entertaining and intriguing topic, with plenty of
> > speculation about what the virtual world experience might be like if
> > developers were free to innovate without worrying about compatibility
> > with present-day Second Life. We may get some practical gems out of
> > the discussion, but mostly I expect to have a lot of fun talking about
> > it! :D
> >
> > The discussion will be tomorrow, April 22, in the Wright Plaza lounge
> > area on OSGrid. It will start at 22:00 UTC (3:00 PM PDT) and go for an
> > hour (maybe longer). Everyone is welcome to attend and participate.
> >
> > I hope to see you there!
> >
> > - Jacek
> >
> > P.S. If you can't attend the discussion but would still like to share
> > your thoughts, feel free to email me personally, or discuss it here on
> > opensim-users. :)
> >
> > [1] http://wiki.secondlife.com/wiki/User_Experience_Interest_Group
> >
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-users
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-users/attachments/20100422/10c5d6b6/attachment.html>


More information about the Opensim-users mailing list