[Opensim-users] transitioning assets from Second Life to OpenSim
Len Brown
lenwbrown at gmail.com
Thu May 7 03:08:01 UTC 2009
I think it's not so much a matter of if it can be done, but maybe the
question is - does anyone want to risk legal action in doing it?
One the one hand I think it's silly to prevent the simple transfer of things
made in SL to a platform like OpenSim. BUT I am also someone who has run a
fairly successful business in SL the last few years and know that one of the
chief obstacles that Linden Lab has attempted to overcome is rights
management that governs my ability as a seller of virtual items the right to
choose who can and cannot obtain copies of my products and what they can and
cannot do with them once they own them.
However, I too am a bit stressed at the moment as I realize I have to
literally recreate every item I have in SL one prim at a time in OpenSim.
At times I get frustrated with it, but then I remind myself that if it were
a simple matter to replicate and transfer entire buildings and other items
from SL to OpenSim then the entire economic system Linden Lab has structured
would collapse within a matter of days.
At times though, I do envision some sort of process wherein I could appear
in the center of an entire region in SL and press a magic button and
suddenly the entire content of the whole region would be downloaded to my
local OpenSim region.
I just don't think the idea is very practical if there is any future
intention of utilizing OpenSim for financial gain at all. This appears (to
me at least) to be a telltale forking point in OpenSim development. Do we
control and restrict duplication rights so as to channel creativity down the
path SL follows where people buy our virtual goods, or do we harbor a truly
open platform where anything and everything we create can ultimately be
duplicated by others in a matter of seconds through a simple click of the
mouse?
- Len
On Wed, May 6, 2009 at 8:13 PM, Robert Klein <rtkwebman at gmail.com> wrote:
>
> Hmm, many of the builders I know in SL create all their items in SL and
> have
> no idea how they would be able to sell or even give away their items from
> SL
> to other grids. None of them have any interest in buying or using Second
> Inventory (I am not sure why). Maybe a good question might be, "Can a tool
> be created within the viewer to allow the easy sharing of prims or
> groupings
> of prims along with their associated textures that have been created in
> SL?"
>
> -Robert
>
>
> Teravus Ovares wrote:
> >
> > Remember to consult your lawyer and read the TOS before taking any
> > content out of SecondLife. Technically feasable and legal are two
> > different things.
> >
> > Regards
> >
> > Teravus
> >
> > On 5/5/09, Tristan <tristan.wattswillis at gmail.com> wrote:
> >> I was just thinking, It would be awesome if one of the custom viewers
> >> such as RealXtend or Hippo could include an option in the viewer to
> >> download object of which you have full rights to. It may not be the
> >> best solution but it is on the right path.
> >>
> >> On Tue, May 5, 2009 at 7:09 AM, Paul Fishwick <fishwick at cise.ufl.edu>
> >> wrote:
> >>>
> >>> Robert
> >>> The state of the art, as it were, seems to be some code that exists in
> >>> the
> >>> Periscope extension of Simian (which is related to the libomv project).
> >>> In
> >>> that code, apparently, there is code that saves/loads using OAR. There
> >>> was also some discussion suggesting that the save/load OAR feature
> might
> >>> be in the 0.7.0 release of libomv.
> >>> -paul
> >>>
> >>> Robert Klein wrote:
> >>> > I have several friends in SL who each have many full project builds
> >>> and
> >>> > want
> >>> > to do this exact same thing. Many of their builds contain all sorts
> of
> >>> > buildings and objects they purchased or built themselves and trying
> to
> >>> > move
> >>> > these projects has been a scary proposition to say the least. Trying
> >>> to
> >>> > decide where to even begin has kept most of them in SL. They are
> >>> waiting
> >>> > for
> >>> > an "easy solution" to just pack and unpack their regions. This might
> >>> be
> >>> > a
> >>> > good topic to start on the OpenSimulator wiki if it hasn't already.
> >>> Here
> >>> > in
> >>> > America we have moving companies like Global Van Lines, you call them
> >>> > and
> >>> > they come pack your house up in their truck, drive to your new place
> >>> and
> >>> > unpack it. Might be a good business opportunity for moving out of SL.
> >>> >
> >>> > -Robert
> >>> >
> >>> >
> >>> > Tristan-2 wrote:
> >>> >
> >>> >> You could backup most of the things (excluding no-perm scripts)
> using
> >>> a
> >>> >> lib
> >>> >> SL bot. After that you could just slightly modify it so it would
> >>> >> connect
> >>> >> to
> >>> >> your custom OpenSim region. It would be best to ask owner permission
> >>> >> first.
> >>> >> If you can get rights from the owners, SecondInventory would be the
> >>> >> simplest
> >>> >> way. If you are a capable programmer, I'm sure you could make a tool
> >>> >> using
> >>> >> lib-secondlife to backup a region in something similar to oar
> format.
> >>> >>
> >>> >> On Fri, May 1, 2009 at 9:06 AM, Paul Fishwick <
> fishwick at cise.ufl.edu>
> >>> >> wrote:
> >>> >>
> >>> >>
> >>> >>> We are in the early planning stages of re-creating our island from
> >>> >>> Second Life
> >>> >>> in OpenSim and wondered if others out there had suggestions
> >>> regarding
> >>> >>> transitioning
> >>> >>> strategies. My understanding is that for Second Inventory
> >>> >>> to work correctly one must either be the creator of the object to
> >>> move
> >>> >>> to
> >>> >>> OpenSim or one must have all 3 next owner permissions. If that is
> >>> the
> >>> >>> case, for
> >>> >>> objects that we did not create, our plan is to ask each creator if
> >>> >>> they
> >>> >>> are willing
> >>> >>> to sell all 3 rights (modify/copy/give-away) on their objects for
> >>> some
> >>> >>> reasonable
> >>> >>> fee. It is either that or having to recreate each bought object
> >>> >>> ourselves since I am
> >>> >>> not aware of a "market bridge" between SL and OpenSim. Thoughts?
> >>> >>>
> >>> >>> -paul
> >>> >>>
> >>> >>> --
> >>> >>> Paul Fishwick, PhD
> >>> >>> Professor and Director, Digital Arts and Sciences Programs
> >>> >>> University of Florida
> >>> >>> Computer & Information Science and Eng. Dept.
> >>> >>> Bldg. CSE, Room 301
> >>> >>> P.O. Box 116120
> >>> >>> Gainesville, FL 32611
> >>> >>> Email: fishwick at cise.ufl.edu
> >>> >>> Phone: (352) 392-1414
> >>> >>> Fax: (352) 392-1220
> >>> >>> Web:
> >>> >>>
> >>> http://www.cise.ufl.edu/~fishwick<http://www.cise.ufl.edu/%7Efishwick>
> <http://www.cise.ufl.edu/%7Efishwick>
> >>> >>>
> >>> >>> _______________________________________________
> >>> >>> Opensim-users mailing list
> >>> >>> Opensim-users at lists.berlios.de
> >>> >>> https://lists.berlios.de/mailman/listinfo/opensim-users
> >>> >>>
> >>> >>>
> >>> >>
> >>> >> --
> >>> >> ~Tristan
> >>> >>
> >>> >> _______________________________________________
> >>> >> Opensim-users mailing list
> >>> >> Opensim-users at lists.berlios.de
> >>> >> https://lists.berlios.de/mailman/listinfo/opensim-users
> >>> >>
> >>> >>
> >>> >>
> >>> >
> >>> >
> >>>
> >>>
> >>> --
> >>> Paul Fishwick, PhD
> >>> Professor and Director, Digital Arts and Sciences Programs
> >>> University of Florida
> >>> Computer & Information Science and Eng. Dept.
> >>> Bldg. CSE, Room 301
> >>> P.O. Box 116120
> >>> Gainesville, FL 32611
> >>> Email: fishwick at cise.ufl.edu
> >>> Phone: (352) 392-1414
> >>> Fax: (352) 392-1220
> >>> Web: http://www.cise.ufl.edu/~fishwick<http://www.cise.ufl.edu/%7Efishwick>
> >>>
> >>> _______________________________________________
> >>> Opensim-users mailing list
> >>> Opensim-users at lists.berlios.de
> >>> https://lists.berlios.de/mailman/listinfo/opensim-users
> >>
> >>
> >>
> >>
> >> --
> >> ~Tristan
> >> _______________________________________________
> >> Opensim-users mailing list
> >> Opensim-users at lists.berlios.de
> >> https://lists.berlios.de/mailman/listinfo/opensim-users
> >>
> > _______________________________________________
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> > https://lists.berlios.de/mailman/listinfo/opensim-users
> >
> >
>
> --
> View this message in context:
> http://n2.nabble.com/transitioning-assets-from-Second-Life-to-OpenSim-tp2754067p2825557.html
> Sent from the opensim-users mailing list archive at Nabble.com.
>
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