[Opensim-users] transitioning assets from Second Life to OpenSim
Robert Klein
rtkwebman at gmail.com
Thu May 7 01:13:34 UTC 2009
Hmm, many of the builders I know in SL create all their items in SL and have
no idea how they would be able to sell or even give away their items from SL
to other grids. None of them have any interest in buying or using Second
Inventory (I am not sure why). Maybe a good question might be, "Can a tool
be created within the viewer to allow the easy sharing of prims or groupings
of prims along with their associated textures that have been created in SL?"
-Robert
Teravus Ovares wrote:
>
> Remember to consult your lawyer and read the TOS before taking any
> content out of SecondLife. Technically feasable and legal are two
> different things.
>
> Regards
>
> Teravus
>
> On 5/5/09, Tristan <tristan.wattswillis at gmail.com> wrote:
>> I was just thinking, It would be awesome if one of the custom viewers
>> such as RealXtend or Hippo could include an option in the viewer to
>> download object of which you have full rights to. It may not be the
>> best solution but it is on the right path.
>>
>> On Tue, May 5, 2009 at 7:09 AM, Paul Fishwick <fishwick at cise.ufl.edu>
>> wrote:
>>>
>>> Robert
>>> The state of the art, as it were, seems to be some code that exists in
>>> the
>>> Periscope extension of Simian (which is related to the libomv project).
>>> In
>>> that code, apparently, there is code that saves/loads using OAR. There
>>> was also some discussion suggesting that the save/load OAR feature might
>>> be in the 0.7.0 release of libomv.
>>> -paul
>>>
>>> Robert Klein wrote:
>>> > I have several friends in SL who each have many full project builds
>>> and
>>> > want
>>> > to do this exact same thing. Many of their builds contain all sorts of
>>> > buildings and objects they purchased or built themselves and trying to
>>> > move
>>> > these projects has been a scary proposition to say the least. Trying
>>> to
>>> > decide where to even begin has kept most of them in SL. They are
>>> waiting
>>> > for
>>> > an "easy solution" to just pack and unpack their regions. This might
>>> be
>>> > a
>>> > good topic to start on the OpenSimulator wiki if it hasn't already.
>>> Here
>>> > in
>>> > America we have moving companies like Global Van Lines, you call them
>>> > and
>>> > they come pack your house up in their truck, drive to your new place
>>> and
>>> > unpack it. Might be a good business opportunity for moving out of SL.
>>> >
>>> > -Robert
>>> >
>>> >
>>> > Tristan-2 wrote:
>>> >
>>> >> You could backup most of the things (excluding no-perm scripts) using
>>> a
>>> >> lib
>>> >> SL bot. After that you could just slightly modify it so it would
>>> >> connect
>>> >> to
>>> >> your custom OpenSim region. It would be best to ask owner permission
>>> >> first.
>>> >> If you can get rights from the owners, SecondInventory would be the
>>> >> simplest
>>> >> way. If you are a capable programmer, I'm sure you could make a tool
>>> >> using
>>> >> lib-secondlife to backup a region in something similar to oar format.
>>> >>
>>> >> On Fri, May 1, 2009 at 9:06 AM, Paul Fishwick <fishwick at cise.ufl.edu>
>>> >> wrote:
>>> >>
>>> >>
>>> >>> We are in the early planning stages of re-creating our island from
>>> >>> Second Life
>>> >>> in OpenSim and wondered if others out there had suggestions
>>> regarding
>>> >>> transitioning
>>> >>> strategies. My understanding is that for Second Inventory
>>> >>> to work correctly one must either be the creator of the object to
>>> move
>>> >>> to
>>> >>> OpenSim or one must have all 3 next owner permissions. If that is
>>> the
>>> >>> case, for
>>> >>> objects that we did not create, our plan is to ask each creator if
>>> >>> they
>>> >>> are willing
>>> >>> to sell all 3 rights (modify/copy/give-away) on their objects for
>>> some
>>> >>> reasonable
>>> >>> fee. It is either that or having to recreate each bought object
>>> >>> ourselves since I am
>>> >>> not aware of a "market bridge" between SL and OpenSim. Thoughts?
>>> >>>
>>> >>> -paul
>>> >>>
>>> >>> --
>>> >>> Paul Fishwick, PhD
>>> >>> Professor and Director, Digital Arts and Sciences Programs
>>> >>> University of Florida
>>> >>> Computer & Information Science and Eng. Dept.
>>> >>> Bldg. CSE, Room 301
>>> >>> P.O. Box 116120
>>> >>> Gainesville, FL 32611
>>> >>> Email: fishwick at cise.ufl.edu
>>> >>> Phone: (352) 392-1414
>>> >>> Fax: (352) 392-1220
>>> >>> Web:
>>> >>>
>>> http://www.cise.ufl.edu/~fishwick<http://www.cise.ufl.edu/%7Efishwick>
>>> >>>
>>> >>> _______________________________________________
>>> >>> Opensim-users mailing list
>>> >>> Opensim-users at lists.berlios.de
>>> >>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>> >>>
>>> >>>
>>> >>
>>> >> --
>>> >> ~Tristan
>>> >>
>>> >> _______________________________________________
>>> >> Opensim-users mailing list
>>> >> Opensim-users at lists.berlios.de
>>> >> https://lists.berlios.de/mailman/listinfo/opensim-users
>>> >>
>>> >>
>>> >>
>>> >
>>> >
>>>
>>>
>>> --
>>> Paul Fishwick, PhD
>>> Professor and Director, Digital Arts and Sciences Programs
>>> University of Florida
>>> Computer & Information Science and Eng. Dept.
>>> Bldg. CSE, Room 301
>>> P.O. Box 116120
>>> Gainesville, FL 32611
>>> Email: fishwick at cise.ufl.edu
>>> Phone: (352) 392-1414
>>> Fax: (352) 392-1220
>>> Web: http://www.cise.ufl.edu/~fishwick
>>>
>>> _______________________________________________
>>> Opensim-users mailing list
>>> Opensim-users at lists.berlios.de
>>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>
>>
>>
>>
>> --
>> ~Tristan
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>>
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