[Opensim-users] Bulk-loading animations?
Tristan
tristan.wattswillis at gmail.com
Mon Mar 2 16:43:16 UTC 2009
Also, you don't need to upload them one by one through the viewer, the
viewer has the bulk upload feature.
On Mon, Mar 2, 2009 at 8:42 AM, Tristan <tristan.wattswillis at gmail.com>wrote:
> 1) I'm not sure how exactly you could import them. The easiest way I see is
> (sorry) uploading them through the viewer, then copying the binary data from
> the assets table to the library. If there isn't already, I'm sure someone is
> working on an easier way to do this.
> 2) I doubt it, hopefully a dev can confirm that.
> 3) There is no reason for an impact on performance. The only slowdown
> adding a lot of animations would cause is a longer initial startup of the
> region.
>
>
> On Mon, Mar 2, 2009 at 6:01 AM, Tony Hursh <awh at acm.org> wrote:
>
>> I have some BVH files that I'd like to have globally available (i.e,
>> in the OpenSim Library folder) -- assuming that I can get them
>> converted to an SL-compatible frame rate and joint naming scheme
>> (that's a separate issue -- I'm making decent progress on that).
>>
>> From what I can glean from looking at the directory structure and the
>> database, the ones that come with OpenSim appear to be stored in a
>> binary format in two places:
>>
>> 1) (OpenSim root)/bin/assets/AnimationsAssetSet
>>
>> 2) The assets table in the database.
>>
>> My question is threefold:
>>
>> 1) How can I convert a SL-compatible BVH file into the binary format?
>> Is it documented anywhere other than in the code?
>> 2) It appears that the server scans the AnimationsAssetSet folder on
>> startup. Can I just put new animations in there (in the binary format,
>> of course) and have them imported into the database automatically, or
>> would I need to do that by hand?
>> 3) Would adding a large number of animations to the global library be
>> likely to hammer performance?
>>
>> I'd really rather not upload these one at a time through the viewer if
>> I can avoid it. :-)
>>
>>
>> Thanks for any advice!
>>
>>
>> --
>> Tony Hursh
>> Technology Coordinator and Research Programmer
>> Curriculum, Technology and Education Reform
>> University of Illinois at Urbana-Champaign
>> http://cterport.ed.uiuc.edu
>>
>> _______________________________________________
>> Opensim-users mailing list
>> Opensim-users at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>
>
>
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